GKOctree<ElementType>.AddElement Method
Definition
Important
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Overloads
AddElement(ElementType, GKBox) | |
AddElement(ElementType, Vector3) |
AddElement(ElementType, GKBox)
[Foundation.Export("addElement:withBox:")]
public virtual GameplayKit.GKOctreeNode AddElement (ElementType element, GameplayKit.GKBox box);
abstract member AddElement : 'ElementType * GameplayKit.GKBox -> GameplayKit.GKOctreeNode
override this.AddElement : 'ElementType * GameplayKit.GKBox -> GameplayKit.GKOctreeNode
Parameters
- element
- ElementType
- box
- GKBox
Returns
- Attributes
Applies to
AddElement(ElementType, Vector3)
[Foundation.Export("addElement:withPoint:")]
public virtual GameplayKit.GKOctreeNode AddElement (ElementType element, OpenTK.Vector3 point);
abstract member AddElement : 'ElementType * OpenTK.Vector3 -> GameplayKit.GKOctreeNode
override this.AddElement : 'ElementType * OpenTK.Vector3 -> GameplayKit.GKOctreeNode
Parameters
- element
- ElementType
- point
- Vector3
Returns
- Attributes