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GLKTextureLoader.BeginLoadCubeMap Method

Definition

Overloads

BeginLoadCubeMap(String[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(String, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(String, NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(String[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(NSUrl[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(NSUrl, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(NSUrl, NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(NSUrl[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

BeginLoadCubeMap(String[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

public void BeginLoadCubeMap (string[] files, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : string[] * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

files
String[]

Six files that point to the sides of the cube.

textureOperations
NSDictionary

An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Remarks

Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.

Applies to

BeginLoadCubeMap(String, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

public void BeginLoadCubeMap (string fileName, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : string * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

fileName
String

File name where the data will be loaded from.

textureOperations
GLKTextureOperations

Operations to be performed during the image loading on the texture.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Remarks

Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.

Applies to

BeginLoadCubeMap(String, NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

[Foundation.Export("cubeMapWithContentsOfFile:options:queue:completionHandler:")]
public virtual void BeginLoadCubeMap (string fileName, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
abstract member BeginLoadCubeMap : string * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
override this.BeginLoadCubeMap : string * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

fileName
String

File name where the data will be loaded from.

textureOperations
NSDictionary

An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.

This parameter can be null.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

This parameter can be null.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Attributes

Applies to

BeginLoadCubeMap(String[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

public void BeginLoadCubeMap (string[] files, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : string[] * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

files
String[]

Six files that point to the sides of the cube.

textureOperations
GLKTextureOperations

Operations to be performed during the image loading on the texture.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Remarks

Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.

Applies to

BeginLoadCubeMap(NSUrl[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

public void BeginLoadCubeMap (Foundation.NSUrl[] urls, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : Foundation.NSUrl[] * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

urls
NSUrl[]

Six URLs that point to the sides of the cube.

textureOperations
NSDictionary

An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Remarks

Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.

Applies to

BeginLoadCubeMap(NSUrl, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

public void BeginLoadCubeMap (Foundation.NSUrl filePath, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : Foundation.NSUrl * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

filePath
NSUrl

The file that contains the texture.

textureOperations
GLKTextureOperations

Operations to be performed during the image loading on the texture.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Remarks

Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.

Applies to

BeginLoadCubeMap(NSUrl, NSDictionary, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

[Foundation.Export("cubeMapWithContentsOfURL:options:queue:completionHandler:")]
public virtual void BeginLoadCubeMap (Foundation.NSUrl filePath, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
abstract member BeginLoadCubeMap : Foundation.NSUrl * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
override this.BeginLoadCubeMap : Foundation.NSUrl * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

filePath
NSUrl

The file that contains the texture.

textureOperations
NSDictionary

An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.

This parameter can be null.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

This parameter can be null.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Attributes

Applies to

BeginLoadCubeMap(NSUrl[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)

Asynchronously loads a cube map.

public void BeginLoadCubeMap (Foundation.NSUrl[] urls, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : Foundation.NSUrl[] * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit

Parameters

urls
NSUrl[]

Six URLs that point to the sides of the cube.

textureOperations
GLKTextureOperations

Operations to be performed during the image loading on the texture.

queue
DispatchQueue

The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.

onComplete
GLKTextureLoaderCallback

Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.

Remarks

Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.

Applies to