MPSCnnNormalizationMeanAndVarianceState Constructors
Definition
Important
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Overloads
MPSCnnNormalizationMeanAndVarianceState(NSObjectFlag) | |
MPSCnnNormalizationMeanAndVarianceState(IntPtr) | |
MPSCnnNormalizationMeanAndVarianceState(IMTLBuffer, IMTLBuffer) |
MPSCnnNormalizationMeanAndVarianceState(NSObjectFlag)
protected MPSCnnNormalizationMeanAndVarianceState (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState
Parameters
Applies to
MPSCnnNormalizationMeanAndVarianceState(IntPtr)
protected internal MPSCnnNormalizationMeanAndVarianceState (IntPtr handle);
new MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState : nativeint -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState
Parameters
- handle
-
IntPtr
nativeint
Applies to
MPSCnnNormalizationMeanAndVarianceState(IMTLBuffer, IMTLBuffer)
[Foundation.Export("initWithMean:variance:")]
public MPSCnnNormalizationMeanAndVarianceState (Metal.IMTLBuffer mean, Metal.IMTLBuffer variance);
new MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState : Metal.IMTLBuffer * Metal.IMTLBuffer -> MetalPerformanceShaders.MPSCnnNormalizationMeanAndVarianceState
Parameters
- mean
- IMTLBuffer
- variance
- IMTLBuffer
- Attributes