MPSMatrixCopyToImage.Encode Method
Important
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Encode(IMTLCommandBuffer, MPSMatrix, NSArray<MPSImage>) | |
Encode(IMTLCommandBuffer, MPSMatrix, MPSImage) |
[Foundation.Export("encodeBatchToCommandBuffer:sourceMatrix:destinationImages:")]
public virtual void Encode (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, Foundation.NSArray<MetalPerformanceShaders.MPSImage> destinationImages);
abstract member Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit
override this.Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * Foundation.NSArray<MetalPerformanceShaders.MPSImage> -> unit
Parameters
- commandBuffer
- IMTLCommandBuffer
- sourceMatrix
- MPSMatrix
- Attributes
Applies to
[Foundation.Export("encodeToCommandBuffer:sourceMatrix:destinationImage:")]
public virtual void Encode (Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSMatrix sourceMatrix, MetalPerformanceShaders.MPSImage destinationImage);
abstract member Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSImage -> unit
override this.Encode : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSImage -> unit
Parameters
- commandBuffer
- IMTLCommandBuffer
- sourceMatrix
- MPSMatrix
- destinationImage
- MPSImage
- Attributes