MPSNNReshapeNode Constructors
Definition
Important
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Overloads
MPSNNReshapeNode(NSObjectFlag) | |
MPSNNReshapeNode(IntPtr) | |
MPSNNReshapeNode(MPSNNImageNode, nuint, nuint, nuint) |
MPSNNReshapeNode(NSObjectFlag)
protected MPSNNReshapeNode (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSNNReshapeNode : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSNNReshapeNode
Parameters
Applies to
MPSNNReshapeNode(IntPtr)
protected internal MPSNNReshapeNode (IntPtr handle);
new MetalPerformanceShaders.MPSNNReshapeNode : nativeint -> MetalPerformanceShaders.MPSNNReshapeNode
Parameters
- handle
-
IntPtr
nativeint
Applies to
MPSNNReshapeNode(MPSNNImageNode, nuint, nuint, nuint)
[Foundation.Export("initWithSource:resultWidth:resultHeight:resultFeatureChannels:")]
public MPSNNReshapeNode (MetalPerformanceShaders.MPSNNImageNode source, nuint resultWidth, nuint resultHeight, nuint resultFeatureChannels);
new MetalPerformanceShaders.MPSNNReshapeNode : MetalPerformanceShaders.MPSNNImageNode * nuint * nuint * nuint -> MetalPerformanceShaders.MPSNNReshapeNode
Parameters
- source
- MPSNNImageNode
- resultWidth
- System.System.UIntPtr System.unativeint
- resultHeight
- System.System.UIntPtr System.unativeint
- resultFeatureChannels
- System.System.UIntPtr System.unativeint
- Attributes