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IAnimatable Interface

Definition

public interface class IAnimatable
public interface IAnimatable
type IAnimatable = interface
Public Interface IAnimatable
Derived

Methods

BatchBegin()
BatchCommit()

Extension Methods

AbortAnimation(IAnimatable, String)

Stops the animation.

Animate(IAnimatable, String, Animation, UInt32, UInt32, Easing, Action<Double,Boolean>, Func<Boolean>)

Sets the specified parameters and starts the animation.

Animate(IAnimatable, String, Action<Double>, Double, Double, UInt32, UInt32, Easing, Action<Double,Boolean>, Func<Boolean>)

Sets the specified parameters and starts the animation.

Animate(IAnimatable, String, Action<Double>, UInt32, UInt32, Easing, Action<Double,Boolean>, Func<Boolean>)

Sets the specified parameters and starts the animation.

Animate<T>(IAnimatable, String, Func<Double,T>, Action<T>, UInt32, UInt32, Easing, Action<T,Boolean>, Func<Boolean>, IAnimationManager)

Sets the specified parameters and starts the animation.

AnimateKinetic(IAnimatable, String, Func<Double,Double,Boolean>, Double, Double, Action, IAnimationManager)

Sets the specified parameters and starts the kinetic animation.

AnimationIsRunning(IAnimatable, String)

Returns a Boolean value that indicates whether or not the animation that is specified by handle is running.

Batch(IAnimatable)

Applies to