GL.AttachShader Method
Definition
Important
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Overloads
AttachShader(Int32, Int32) | |
AttachShader(UInt32, UInt32) |
AttachShader(Int32, Int32)
AttachShader(UInt32, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glAttachShader", Version="3.0")]
[System.CLSCompliant(false)]
public static void AttachShader (uint program, uint shader);
static member AttachShader : uint32 * uint32 -> unit
Parameters
- program
- UInt32
- shader
- UInt32
- Attributes