GL.DeleteVertexArrays Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
DeleteVertexArrays(Int32, Int32)
DeleteVertexArrays(Int32, Int32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteVertexArrays", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteVertexArrays (int n, int* arrays);
static member DeleteVertexArrays : int * nativeptr<int> -> unit
Parameters
- n
- Int32
- arrays
- Int32*
- Attributes
Applies to
DeleteVertexArrays(Int32, Int32[])
DeleteVertexArrays(Int32, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteVertexArrays", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteVertexArrays (int n, ref uint arrays);
static member DeleteVertexArrays : int * -> unit
Parameters
- n
- Int32
- arrays
- UInt32
- Attributes
Applies to
DeleteVertexArrays(Int32, UInt32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteVertexArrays", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteVertexArrays (int n, uint* arrays);
static member DeleteVertexArrays : int * nativeptr<uint32> -> unit
Parameters
- n
- Int32
- arrays
- UInt32*
- Attributes
Applies to
DeleteVertexArrays(Int32, UInt32[])
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDeleteVertexArrays", Version="3.0")]
[System.CLSCompliant(false)]
public static void DeleteVertexArrays (int n, uint[] arrays);
static member DeleteVertexArrays : int * uint32[] -> unit
Parameters
- n
- Int32
- arrays
- UInt32[]
- Attributes