GL.GetShaderSource Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GetShaderSource(Int32, Int32, Int32, StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderSource", Version="3.0")]
public static void GetShaderSource (int shader, int bufsize, out int length, System.Text.StringBuilder source);
static member GetShaderSource : int * int * * System.Text.StringBuilder -> unit
Parameters
- shader
- Int32
- bufsize
- Int32
- length
- Int32
- source
- StringBuilder
- Attributes
Applies to
GetShaderSource(Int32, Int32, Int32*, StringBuilder)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderSource", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderSource (int shader, int bufsize, int* length, System.Text.StringBuilder source);
static member GetShaderSource : int * int * nativeptr<int> * System.Text.StringBuilder -> unit
Parameters
- shader
- Int32
- bufsize
- Int32
- length
- Int32*
- source
- StringBuilder
- Attributes
Applies to
GetShaderSource(Int32, Int32, Int32[], StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderSource", Version="3.0")]
public static void GetShaderSource (int shader, int bufsize, int[] length, System.Text.StringBuilder source);
static member GetShaderSource : int * int * int[] * System.Text.StringBuilder -> unit
Parameters
- shader
- Int32
- bufsize
- Int32
- length
- Int32[]
- source
- StringBuilder
- Attributes
Applies to
GetShaderSource(UInt32, Int32, Int32, StringBuilder)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderSource", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderSource (uint shader, int bufsize, out int length, System.Text.StringBuilder source);
static member GetShaderSource : uint32 * int * * System.Text.StringBuilder -> unit
Parameters
- shader
- UInt32
- bufsize
- Int32
- length
- Int32
- source
- StringBuilder
- Attributes
Applies to
GetShaderSource(UInt32, Int32, Int32*, StringBuilder)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderSource", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderSource (uint shader, int bufsize, int* length, System.Text.StringBuilder source);
static member GetShaderSource : uint32 * int * nativeptr<int> * System.Text.StringBuilder -> unit
Parameters
- shader
- UInt32
- bufsize
- Int32
- length
- Int32*
- source
- StringBuilder
- Attributes
Applies to
GetShaderSource(UInt32, Int32, Int32[], StringBuilder)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderSource", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderSource (uint shader, int bufsize, int[] length, System.Text.StringBuilder source);
static member GetShaderSource : uint32 * int * int[] * System.Text.StringBuilder -> unit
Parameters
- shader
- UInt32
- bufsize
- Int32
- length
- Int32[]
- source
- StringBuilder
- Attributes