SCNParticleSystem.Create Method
Definition
Important
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Overloads
Create() |
Creates a new particle system. |
Create(String, String) |
Creates a new particle system from a named particle system file in the specified directory. |
Create()
Creates a new particle system.
[Foundation.Export("particleSystem")]
public static SceneKit.SCNParticleSystem Create ();
static member Create : unit -> SceneKit.SCNParticleSystem
Returns
- Attributes
Applies to
Create(String, String)
Creates a new particle system from a named particle system file in the specified directory.
[Foundation.Export("particleSystemNamed:inDirectory:")]
public static SceneKit.SCNParticleSystem Create (string name, string directory);
static member Create : string * string -> SceneKit.SCNParticleSystem
Parameters
- name
- String
Returns
- Attributes