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SCNQuaternion.Multiply Method

Definition

Overloads

Multiply(SCNQuaternion, Single, SCNQuaternion)

Multiplies quaternion by the scalar scale and stores the result in result.

Multiply(SCNQuaternion, SCNQuaternion, SCNQuaternion)

Multiplies left by right and stores the result in result.

Multiply(SCNQuaternion, SCNQuaternion)

Multiplies left by right.

Multiply(SCNQuaternion, Single)

Multiplies quaternion by the scalar scale.

Multiply(SCNQuaternion, Single, SCNQuaternion)

Multiplies quaternion by the scalar scale and stores the result in result.

public static void Multiply (ref SceneKit.SCNQuaternion quaternion, float scale, out SceneKit.SCNQuaternion result);
static member Multiply :  * single *  -> unit

Parameters

quaternion
SCNQuaternion
scale
Single
result
SCNQuaternion

Applies to

Multiply(SCNQuaternion, SCNQuaternion, SCNQuaternion)

Multiplies left by right and stores the result in result.

public static void Multiply (ref SceneKit.SCNQuaternion left, ref SceneKit.SCNQuaternion right, out SceneKit.SCNQuaternion result);
static member Multiply :  *  *  -> unit

Parameters

result
SCNQuaternion

Applies to

Multiply(SCNQuaternion, SCNQuaternion)

Multiplies left by right.

public static SceneKit.SCNQuaternion Multiply (SceneKit.SCNQuaternion left, SceneKit.SCNQuaternion right);
static member Multiply : SceneKit.SCNQuaternion * SceneKit.SCNQuaternion -> SceneKit.SCNQuaternion

Parameters

Returns

Applies to

Multiply(SCNQuaternion, Single)

Multiplies quaternion by the scalar scale.

public static SceneKit.SCNQuaternion Multiply (SceneKit.SCNQuaternion quaternion, float scale);
static member Multiply : SceneKit.SCNQuaternion * single -> SceneKit.SCNQuaternion

Parameters

quaternion
SCNQuaternion
scale
Single

Returns

Applies to