CounterCreationDataCollection.IndexOf(CounterCreationData) Yöntem
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
Koleksiyondaki bir CounterCreationData nesnenin dizinini döndürür.
public:
int IndexOf(System::Diagnostics::CounterCreationData ^ value);
public int IndexOf (System.Diagnostics.CounterCreationData value);
member this.IndexOf : System.Diagnostics.CounterCreationData -> int
Public Function IndexOf (value As CounterCreationData) As Integer
Parametreler
- value
- CounterCreationData
CounterCreationData Koleksiyonda bulunacak nesne.
Döndürülenler
Belirtilen CounterCreationDataöğesinin sıfır tabanlı dizini bulunursa koleksiyonda; aksi takdirde -1.
Örnekler
Aşağıdaki örnek, öğesinden girdileri CounterCreationData alır ve adlarını ve dizinlerini görüntülemek için yöntemini kullanırIndexOf.CounterCreationDataCollection
String^ myCategoryName;
int numberOfCounters;
Console::Write( "Enter the category Name : " );
myCategoryName = Console::ReadLine();
// Check if the category already exists or not.
if ( !PerformanceCounterCategory::Exists( myCategoryName ) )
{
Console::Write( "Enter the number of counters : " );
numberOfCounters = Int32::Parse( Console::ReadLine() );
array<CounterCreationData^>^ myCounterCreationData =
gcnew array<CounterCreationData^>(numberOfCounters);
for ( int i = 0; i < numberOfCounters; i++ )
{
Console::Write( "Enter the counter name for {0} counter ", i );
myCounterCreationData[ i ] = gcnew CounterCreationData;
myCounterCreationData[ i ]->CounterName = Console::ReadLine();
}
CounterCreationDataCollection^ myCounterCollection =
gcnew CounterCreationDataCollection( myCounterCreationData );
CounterCreationData^ myInsertCounterCreationData = gcnew CounterCreationData(
"CounterInsert","",PerformanceCounterType::NumberOfItems32 );
// Insert an instance of 'CounterCreationData' in the 'CounterCreationDataCollection'.
myCounterCollection->Insert( myCounterCollection->Count - 1,
myInsertCounterCreationData );
Console::WriteLine( "'{0}' counter is inserted into 'CounterCreationDataCollection'",
myInsertCounterCreationData->CounterName );
// Create the category.
PerformanceCounterCategory::Create( myCategoryName, "Sample Category",
myCounterCollection );
for ( int i = 0; i < numberOfCounters; i++ )
{
myCounter = gcnew PerformanceCounter( myCategoryName,
myCounterCreationData[ i ]->CounterName, "", false );
}
Console::WriteLine( "The index of '{0}' counter is {1}",
myInsertCounterCreationData->CounterName, myCounterCollection->IndexOf( myInsertCounterCreationData ) );
}
else
{
Console::WriteLine( "The category already exists" );
}
string myCategoryName;
int numberOfCounters;
Console.Write("Enter the category Name : ");
myCategoryName = Console.ReadLine();
// Check if the category already exists or not.
if (!PerformanceCounterCategory.Exists(myCategoryName))
{
Console.Write("Enter the number of counters : ");
numberOfCounters = int.Parse(Console.ReadLine());
CounterCreationData[] myCounterCreationData =
new CounterCreationData[numberOfCounters];
for (int i = 0; i < numberOfCounters; i++)
{
Console.Write("Enter the counter name for {0} counter ", i);
myCounterCreationData[i] = new CounterCreationData();
myCounterCreationData[i].CounterName = Console.ReadLine();
}
CounterCreationDataCollection myCounterCollection =
new CounterCreationDataCollection(myCounterCreationData);
CounterCreationData myInsertCounterCreationData = new CounterCreationData(
"CounterInsert", "", PerformanceCounterType.NumberOfItems32);
// Insert an instance of 'CounterCreationData' in the 'CounterCreationDataCollection'.
myCounterCollection.Insert(myCounterCollection.Count - 1,
myInsertCounterCreationData);
Console.WriteLine("'{0}' counter is inserted into 'CounterCreationDataCollection'",
myInsertCounterCreationData.CounterName);
// Create the category.
PerformanceCounterCategory.Create(myCategoryName, "Sample Category",
PerformanceCounterCategoryType.SingleInstance, myCounterCollection);
for (int i = 0; i < numberOfCounters; i++)
{
myCounter = new PerformanceCounter(myCategoryName,
myCounterCreationData[i].CounterName, "", false);
}
Console.WriteLine("The index of '{0}' counter is {1}",
myInsertCounterCreationData.CounterName, myCounterCollection.IndexOf(myInsertCounterCreationData));
}
else
{
Console.WriteLine("The category already exists");
}
Dim myCategoryName As String
Dim numberOfCounters As Integer
Console.Write("Enter the category Name : ")
myCategoryName = Console.ReadLine()
' Check if the category already exists or not.
If Not PerformanceCounterCategory.Exists(myCategoryName) Then
Console.Write("Enter the number of counters : ")
numberOfCounters = Integer.Parse(Console.ReadLine())
Dim myCounterCreationData(numberOfCounters - 1) As CounterCreationData
Dim i As Integer
For i = 0 To numberOfCounters - 1
Console.Write("Enter the counter name for {0} counter ", i)
myCounterCreationData(i) = New CounterCreationData()
myCounterCreationData(i).CounterName = Console.ReadLine()
Next i
Dim myCounterCollection As New CounterCreationDataCollection(myCounterCreationData)
Dim myInsertCounterCreationData As New CounterCreationData("CounterInsert", "", _
PerformanceCounterType.NumberOfItems32)
' Insert an instance of 'CounterCreationData' in the 'CounterCreationDataCollection'.
myCounterCollection.Insert(myCounterCollection.Count - 1, myInsertCounterCreationData)
Console.WriteLine("'{0}' counter is inserted into 'CounterCreationDataCollection'", _
myInsertCounterCreationData.CounterName)
' Create the category.
PerformanceCounterCategory.Create(myCategoryName, "Sample Category", _
PerformanceCounterCategoryType.SingleInstance, myCounterCollection)
For i = 0 To numberOfCounters - 1
myCounter = New PerformanceCounter(myCategoryName, _
myCounterCreationData(i).CounterName, "", False)
Next i
Console.WriteLine("The index of '{0}' counter is {1}", _
myInsertCounterCreationData.CounterName, myCounterCollection.IndexOf(myInsertCounterCreationData))
Else
Console.WriteLine("The category already exists")
End If
Şunlara uygulanır
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