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MessageQueue.ReceiveCompleted Olay

Tanım

Kuyruktan bir ileti kaldırıldığında gerçekleşir. Bu olay, zaman uyumsuz işlemi BeginReceive()tarafından oluşturulur.

public:
 event System::Messaging::ReceiveCompletedEventHandler ^ ReceiveCompleted;
[System.Messaging.MessagingDescription("MQ_ReceiveCompleted")]
public event System.Messaging.ReceiveCompletedEventHandler ReceiveCompleted;
[<System.Messaging.MessagingDescription("MQ_ReceiveCompleted")>]
member this.ReceiveCompleted : System.Messaging.ReceiveCompletedEventHandler 
Public Custom Event ReceiveCompleted As ReceiveCompletedEventHandler 

Olay Türü

Öznitelikler

Örnekler

Aşağıdaki kod örneği adlı MyReceiveCompletedbir olay işleyicisi oluşturur, bunu olay işleyici temsilcisine ReceiveCompleted ekler ve ".\myQueue" yolunda bulunan kuyrukta zaman uyumsuz bir alma işlemi başlatmak için çağrı BeginReceive yapar. Bir ReceiveCompleted olay tetiklendiğinde, örnek iletiyi alır ve gövdesini ekrana yazar. Örnek daha sonra yeniden çağırarak BeginReceive yeni bir zaman uyumsuz alma işlemi başlatır.

#using <system.dll>
#using <system.messaging.dll>

using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:

   //*************************************************
   // Provides an event handler for the ReceiveCompleted
   // event.
   //*************************************************
   static void MyReceiveCompleted( Object^ source, ReceiveCompletedEventArgs^ asyncResult )
   {
      // Connect to the queue.
      MessageQueue^ mq = dynamic_cast<MessageQueue^>(source);

      // End the asynchronous Receive operation.
      Message^ m = mq->EndReceive( asyncResult->AsyncResult );

      // Display message information on the screen.
      Console::WriteLine( "Message: {0}", m->Body );

      // Restart the asynchronous Receive operation.
      mq->BeginReceive();
      return;
   }
};


//*************************************************
// Provides an entry point into the application.
//         
// This example performs asynchronous receive operation
// processing.
//*************************************************
int main()
{
   // Create an instance of MessageQueue. Set its formatter.
   MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
   array<Type^>^p = gcnew array<Type^>(1);
   p[ 0 ] = String::typeid;
   myQueue->Formatter = gcnew XmlMessageFormatter( p );

   // Add an event handler for the ReceiveCompleted event.
   myQueue->ReceiveCompleted += gcnew ReceiveCompletedEventHandler( MyNewQueue::MyReceiveCompleted );

   // Begin the asynchronous receive operation.
   myQueue->BeginReceive();

   // Do other work on the current thread.
   return 0;
}
using System;
using System.Messaging;

namespace MyProject
{
    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //		
        // This example performs asynchronous receive operation
        // processing.
        //**************************************************

        public static void Main()
        {
            // Create an instance of MessageQueue. Set its formatter.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Add an event handler for the ReceiveCompleted event.
            myQueue.ReceiveCompleted += new
                ReceiveCompletedEventHandler(MyReceiveCompleted);
            
            // Begin the asynchronous receive operation.
            myQueue.BeginReceive();
            
            // Do other work on the current thread.

            return;
        }

        //**************************************************
        // Provides an event handler for the ReceiveCompleted
        // event.
        //**************************************************
        
        private static void MyReceiveCompleted(Object source,
            ReceiveCompletedEventArgs asyncResult)
        {
            // Connect to the queue.
            MessageQueue mq = (MessageQueue)source;

            // End the asynchronous Receive operation.
            Message m = mq.EndReceive(asyncResult.AsyncResult);

            // Display message information on the screen.
            Console.WriteLine("Message: " + (string)m.Body);

            // Restart the asynchronous Receive operation.
            mq.BeginReceive();
            
            return;
        }
    }
}
Imports System.Messaging

Public Class MyNewQueue


        '
        ' Provides an entry point into the application.
        '		 
        ' This example performs asynchronous receive operation
        ' processing.
        '

        Public Shared Sub Main()

            ' Create an instance of MessageQueue. Set its formatter.
            Dim myQueue As New MessageQueue(".\myQueue")
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Add an event handler for the ReceiveCompleted event.
            AddHandler myQueue.ReceiveCompleted, AddressOf _
                MyReceiveCompleted

            ' Begin the asynchronous receive operation.
            myQueue.BeginReceive()

            ' Do other work on the current thread.

            Return

        End Sub


        '
        ' Provides an event handler for the ReceiveCompleted
        ' event.
        '

        Private Shared Sub MyReceiveCompleted(ByVal [source] As _
            [Object], ByVal asyncResult As ReceiveCompletedEventArgs)

            ' Connect to the queue.
            Dim mq As MessageQueue = CType([source], MessageQueue)

            ' End the asynchronous Receive operation.
            Dim m As Message = mq.EndReceive(asyncResult.AsyncResult)

            ' Display message information on the screen.
            Console.WriteLine(("Message: " + CStr(m.Body)))

            ' Restart the asynchronous Receive operation.
            mq.BeginReceive()

            Return

        End Sub

End Class

Açıklamalar

BeginReceive , kuyrukta bir ileti olduğunda olayı tetikleme ReceiveCompleted amacıyla zaman uyumsuz işlemede kullanılır.

EndReceive(IAsyncResult), çağrısı tarafından başlatılan işlemi tamamlamak ve olay tetiklendiğinde ReceiveCompleted iletiye göz atmak için BeginReceive kullanılır.

Bir ReceiveCompletedEventHandler temsilci oluşturduğunuzda, olayı işleyecek yöntemi tanımlarsınız. Olayı olay işleyicinizle ilişkilendirmek için olaya temsilcinin bir örneğini ekleyin. Olay her gerçekleştiğinde, olay işleyici (siz temsilciyi kaldırmadığınız sürece) çağrılır. Olay işleyici temsilcileri hakkında daha fazla bilgi için bkz. Olayları İşleme ve Oluşturma.

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