Avx2.AlignRight Yöntem
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
Aşırı Yüklemeler
AlignRight(Vector256<UInt16>, Vector256<UInt16>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<UInt64>, Vector256<UInt64>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<SByte>, Vector256<SByte>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<UInt32>, Vector256<UInt32>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<Int32>, Vector256<Int32>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<Int16>, Vector256<Int16>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<Int64>, Vector256<Int64>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<Byte>, Vector256<Byte>, Byte) |
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i) VPALIGNR ymm, ymm, ymm/m256, imm8 |
AlignRight(Vector256<UInt16>, Vector256<UInt16>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt16> AlignRight(System::Runtime::Intrinsics::Vector256<System::UInt16> left, System::Runtime::Intrinsics::Vector256<System::UInt16> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<ushort> AlignRight (System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * byte -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function AlignRight (left As Vector256(Of UShort), right As Vector256(Of UShort), mask As Byte) As Vector256(Of UShort)
Parametreler
- mask
- Byte
Döndürülenler
Açıklamalar
Bu iç, vektörlerin öğeleri yerine baytlar üzerinde çalışan VPALIGNR oluşturur.
Şunlara uygulanır
AlignRight(Vector256<UInt64>, Vector256<UInt64>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> AlignRight(System::Runtime::Intrinsics::Vector256<System::UInt64> left, System::Runtime::Intrinsics::Vector256<System::UInt64> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<ulong> AlignRight (System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * byte -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function AlignRight (left As Vector256(Of ULong), right As Vector256(Of ULong), mask As Byte) As Vector256(Of ULong)
Parametreler
- mask
- Byte
Döndürülenler
Açıklamalar
Bu iç, vektörlerin öğeleri yerine baytlar üzerinde çalışan VPALIGNR oluşturur.
Şunlara uygulanır
AlignRight(Vector256<SByte>, Vector256<SByte>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::SByte> AlignRight(System::Runtime::Intrinsics::Vector256<System::SByte> left, System::Runtime::Intrinsics::Vector256<System::SByte> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<sbyte> AlignRight (System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * byte -> System.Runtime.Intrinsics.Vector256<sbyte>
Public Shared Function AlignRight (left As Vector256(Of SByte), right As Vector256(Of SByte), mask As Byte) As Vector256(Of SByte)
Parametreler
- mask
- Byte
Döndürülenler
Şunlara uygulanır
AlignRight(Vector256<UInt32>, Vector256<UInt32>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> AlignRight(System::Runtime::Intrinsics::Vector256<System::UInt32> left, System::Runtime::Intrinsics::Vector256<System::UInt32> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<uint> AlignRight (System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * byte -> System.Runtime.Intrinsics.Vector256<uint32>
Public Shared Function AlignRight (left As Vector256(Of UInteger), right As Vector256(Of UInteger), mask As Byte) As Vector256(Of UInteger)
Parametreler
- mask
- Byte
Döndürülenler
Açıklamalar
Bu iç, vektörlerin öğeleri yerine baytlar üzerinde çalışan VPALIGNR oluşturur.
Şunlara uygulanır
AlignRight(Vector256<Int32>, Vector256<Int32>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<int> AlignRight(System::Runtime::Intrinsics::Vector256<int> left, System::Runtime::Intrinsics::Vector256<int> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<int> AlignRight (System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> * byte -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function AlignRight (left As Vector256(Of Integer), right As Vector256(Of Integer), mask As Byte) As Vector256(Of Integer)
Parametreler
- mask
- Byte
Döndürülenler
Açıklamalar
Bu iç, vektörlerin öğeleri yerine baytlar üzerinde çalışan VPALIGNR oluşturur.
Şunlara uygulanır
AlignRight(Vector256<Int16>, Vector256<Int16>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<short> AlignRight(System::Runtime::Intrinsics::Vector256<short> left, System::Runtime::Intrinsics::Vector256<short> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<short> AlignRight (System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> * byte -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function AlignRight (left As Vector256(Of Short), right As Vector256(Of Short), mask As Byte) As Vector256(Of Short)
Parametreler
- mask
- Byte
Döndürülenler
Açıklamalar
Bu iç, vektörlerin öğeleri yerine baytlar üzerinde çalışan VPALIGNR oluşturur.
Şunlara uygulanır
AlignRight(Vector256<Int64>, Vector256<Int64>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<long> AlignRight(System::Runtime::Intrinsics::Vector256<long> left, System::Runtime::Intrinsics::Vector256<long> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<long> AlignRight (System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> * byte -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function AlignRight (left As Vector256(Of Long), right As Vector256(Of Long), mask As Byte) As Vector256(Of Long)
Parametreler
- mask
- Byte
Döndürülenler
Açıklamalar
Bu iç, vektörlerin öğeleri yerine baytlar üzerinde çalışan VPALIGNR oluşturur.
Şunlara uygulanır
AlignRight(Vector256<Byte>, Vector256<Byte>, Byte)
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
- Kaynak:
- Avx2.cs
__m256i _mm256_alignr_epi8 (a, __m256i b, const int sayısını __m256i)
VPALIGNR ymm, ymm, ymm/m256, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::Byte> AlignRight(System::Runtime::Intrinsics::Vector256<System::Byte> left, System::Runtime::Intrinsics::Vector256<System::Byte> right, System::Byte mask);
public static System.Runtime.Intrinsics.Vector256<byte> AlignRight (System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right, byte mask);
static member AlignRight : System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> * byte -> System.Runtime.Intrinsics.Vector256<byte>
Public Shared Function AlignRight (left As Vector256(Of Byte), right As Vector256(Of Byte), mask As Byte) As Vector256(Of Byte)
Parametreler
- mask
- Byte