Avx2.MaskLoad Yöntem
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
Aşırı Yüklemeler
MaskLoad(UInt32*, Vector256<UInt32>) |
__m256i _mm256_maskload_epi32 (int const* mem_addr, __m256i maske) VPMASKMOVD ymm, ymm, m256 |
MaskLoad(UInt64*, Vector256<UInt64>) |
__m256i _mm256_maskload_epi64 (__int64 const* mem_addr, __m256i maske) VPMASKMOVQ ymm, ymm, m256 |
MaskLoad(UInt64*, Vector128<UInt64>) |
__m128i _mm_maskload_epi64 (__int64 const* mem_addr, __m128i maske) VPMASKMOVQ xmm, xmm, m128 |
MaskLoad(UInt32*, Vector128<UInt32>) |
__m128i _mm_maskload_epi32 (int const* mem_addr, __m128i maske) VPMASKMOVD xmm, xmm, m128 |
MaskLoad(Int64*, Vector128<Int64>) |
__m128i _mm_maskload_epi64 (__int64 const* mem_addr, __m128i maske) VPMASKMOVQ xmm, xmm, m128 |
MaskLoad(Int32*, Vector256<Int32>) |
__m256i _mm256_maskload_epi32 (int const* mem_addr, __m256i maske) VPMASKMOVD ymm, ymm, m256 |
MaskLoad(Int32*, Vector128<Int32>) |
__m128i _mm_maskload_epi32 (int const* mem_addr, __m128i maske) VPMASKMOVD xmm, xmm, m128 |
MaskLoad(Int64*, Vector256<Int64>) |
__m256i _mm256_maskload_epi64 (__int64 const* mem_addr, __m256i maske) VPMASKMOVQ ymm, ymm, m256 |
MaskLoad(UInt32*, Vector256<UInt32>)
__m256i _mm256_maskload_epi32 (int const* mem_addr, __m256i maske)
VPMASKMOVD ymm, ymm, m256
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> MaskLoad(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> mask);
public static System.Runtime.Intrinsics.Vector256<uint> MaskLoad (uint* address, System.Runtime.Intrinsics.Vector256<uint> mask);
static member MaskLoad : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> System.Runtime.Intrinsics.Vector256<uint32>
Parametreler
- address
- UInt32*
Döndürülenler
Şunlara uygulanır
MaskLoad(UInt64*, Vector256<UInt64>)
__m256i _mm256_maskload_epi64 (__int64 const* mem_addr, __m256i maske)
VPMASKMOVQ ymm, ymm, m256
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> MaskLoad(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> mask);
public static System.Runtime.Intrinsics.Vector256<ulong> MaskLoad (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask);
static member MaskLoad : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> System.Runtime.Intrinsics.Vector256<uint64>
Parametreler
- address
- UInt64*
Döndürülenler
Şunlara uygulanır
MaskLoad(UInt64*, Vector128<UInt64>)
__m128i _mm_maskload_epi64 (__int64 const* mem_addr, __m128i maske)
VPMASKMOVQ xmm, xmm, m128
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> MaskLoad(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> mask);
public static System.Runtime.Intrinsics.Vector128<ulong> MaskLoad (ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask);
static member MaskLoad : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Parametreler
- address
- UInt64*
Döndürülenler
Şunlara uygulanır
MaskLoad(UInt32*, Vector128<UInt32>)
__m128i _mm_maskload_epi32 (int const* mem_addr, __m128i maske)
VPMASKMOVD xmm, xmm, m128
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> MaskLoad(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> mask);
public static System.Runtime.Intrinsics.Vector128<uint> MaskLoad (uint* address, System.Runtime.Intrinsics.Vector128<uint> mask);
static member MaskLoad : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Parametreler
- address
- UInt32*
Döndürülenler
Şunlara uygulanır
MaskLoad(Int64*, Vector128<Int64>)
__m128i _mm_maskload_epi64 (__int64 const* mem_addr, __m128i maske)
VPMASKMOVQ xmm, xmm, m128
public:
static System::Runtime::Intrinsics::Vector128<long> MaskLoad(long* address, System::Runtime::Intrinsics::Vector128<long> mask);
public static System.Runtime.Intrinsics.Vector128<long> MaskLoad (long* address, System.Runtime.Intrinsics.Vector128<long> mask);
static member MaskLoad : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Parametreler
- address
- Int64*
Döndürülenler
Şunlara uygulanır
MaskLoad(Int32*, Vector256<Int32>)
__m256i _mm256_maskload_epi32 (int const* mem_addr, __m256i maske)
VPMASKMOVD ymm, ymm, m256
public:
static System::Runtime::Intrinsics::Vector256<int> MaskLoad(int* address, System::Runtime::Intrinsics::Vector256<int> mask);
public static System.Runtime.Intrinsics.Vector256<int> MaskLoad (int* address, System.Runtime.Intrinsics.Vector256<int> mask);
static member MaskLoad : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector256<int>
Parametreler
- address
- Int32*
Döndürülenler
Şunlara uygulanır
MaskLoad(Int32*, Vector128<Int32>)
__m128i _mm_maskload_epi32 (int const* mem_addr, __m128i maske)
VPMASKMOVD xmm, xmm, m128
public:
static System::Runtime::Intrinsics::Vector128<int> MaskLoad(int* address, System::Runtime::Intrinsics::Vector128<int> mask);
public static System.Runtime.Intrinsics.Vector128<int> MaskLoad (int* address, System.Runtime.Intrinsics.Vector128<int> mask);
static member MaskLoad : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Parametreler
- address
- Int32*
Döndürülenler
Şunlara uygulanır
MaskLoad(Int64*, Vector256<Int64>)
__m256i _mm256_maskload_epi64 (__int64 const* mem_addr, __m256i maske)
VPMASKMOVQ ymm, ymm, m256
public:
static System::Runtime::Intrinsics::Vector256<long> MaskLoad(long* address, System::Runtime::Intrinsics::Vector256<long> mask);
public static System.Runtime.Intrinsics.Vector256<long> MaskLoad (long* address, System.Runtime.Intrinsics.Vector256<long> mask);
static member MaskLoad : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> System.Runtime.Intrinsics.Vector256<int64>
Parametreler
- address
- Int64*