Fma.MultiplyAdd Yöntem
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
Aşırı Yüklemeler
MultiplyAdd(Vector128<Double>, Vector128<Double>, Vector128<Double>) |
__m128d _mm_fmadd_pd (a, __m128d b, __m128d c __m128d) VFMADDPD xmm, xmm, xmm/m128 |
MultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>) |
__m128 _mm_fmadd_ps (a, __m128 b, __m128 c __m128) VFMADDPS xmm, xmm, xmm/m128 |
MultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
__m256d _mm256_fmadd_pd (a, __m256d b, __m256d c __m256d) VFMADDPS ymm, ymm, ymm/m256 |
MultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
__m256 _mm256_fmadd_ps (a, __m256 b, __m256 c __m256) VFMADDPS ymm, ymm, ymm/m256 |
MultiplyAdd(Vector128<Double>, Vector128<Double>, Vector128<Double>)
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
__m128d _mm_fmadd_pd (a, __m128d b, __m128d c __m128d)
VFMADDPD xmm, xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<double> MultiplyAdd(System::Runtime::Intrinsics::Vector128<double> a, System::Runtime::Intrinsics::Vector128<double> b, System::Runtime::Intrinsics::Vector128<double> c);
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAdd (System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function MultiplyAdd (a As Vector128(Of Double), b As Vector128(Of Double), c As Vector128(Of Double)) As Vector128(Of Double)
Parametreler
Döndürülenler
Şunlara uygulanır
MultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>)
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
__m128 _mm_fmadd_ps (a, __m128 b, __m128 c __m128)
VFMADDPS xmm, xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<float> MultiplyAdd(System::Runtime::Intrinsics::Vector128<float> a, System::Runtime::Intrinsics::Vector128<float> b, System::Runtime::Intrinsics::Vector128<float> c);
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAdd (System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function MultiplyAdd (a As Vector128(Of Single), b As Vector128(Of Single), c As Vector128(Of Single)) As Vector128(Of Single)
Parametreler
Döndürülenler
Şunlara uygulanır
MultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
__m256d _mm256_fmadd_pd (a, __m256d b, __m256d c __m256d)
VFMADDPS ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<double> MultiplyAdd(System::Runtime::Intrinsics::Vector256<double> a, System::Runtime::Intrinsics::Vector256<double> b, System::Runtime::Intrinsics::Vector256<double> c);
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAdd (System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function MultiplyAdd (a As Vector256(Of Double), b As Vector256(Of Double), c As Vector256(Of Double)) As Vector256(Of Double)
Parametreler
Döndürülenler
Şunlara uygulanır
MultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
- Kaynak:
- Fma.cs
__m256 _mm256_fmadd_ps (a, __m256 b, __m256 c __m256)
VFMADDPS ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<float> MultiplyAdd(System::Runtime::Intrinsics::Vector256<float> a, System::Runtime::Intrinsics::Vector256<float> b, System::Runtime::Intrinsics::Vector256<float> c);
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAdd (System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function MultiplyAdd (a As Vector256(Of Single), b As Vector256(Of Single), c As Vector256(Of Single)) As Vector256(Of Single)