Timer.Interval Özellik
Tanım
Önemli
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Olayın tetiklendiği Elapsed milisaniye cinsinden aralığı alır veya ayarlar.
public:
property double Interval { double get(); void set(double value); };
public double Interval { get; set; }
[System.Timers.TimersDescription("TimerInterval")]
public double Interval { get; set; }
[System.Timers.TimersDescription("TimerInterval")]
[System.ComponentModel.SettingsBindable(true)]
public double Interval { get; set; }
member this.Interval : double with get, set
[<System.Timers.TimersDescription("TimerInterval")>]
member this.Interval : double with get, set
[<System.Timers.TimersDescription("TimerInterval")>]
[<System.ComponentModel.SettingsBindable(true)>]
member this.Interval : double with get, set
Public Property Interval As Double
Özellik Değeri
Olaylar arasındaki Elapsed milisaniye cinsinden süre. Değer sıfırdan büyük ve Int32.MaxValue değerinden küçük veya buna eşit olmalıdır. Varsayılan değer 100 milisaniyedir.
- Öznitelikler
Özel durumlar
Aralık sıfırdan küçük veya sıfıra eşit.
-veya-
Aralık Int32.MaxValue değerinden büyük ve zamanlayıcı şu anda etkin. (Süreölçer şu anda etkin değilse, etkinleştirilene kadar özel durum atılmaz.)
Örnekler
Aşağıdaki örnek, iki saniyede bir Timer (2000 milisaniye) olayını başlatan Timer.Elapsed , olay için bir olay işleyicisi ayarlayan ve zamanlayıcıyı başlatan bir nesnenin örneğini oluşturur. Olay işleyicisi, her yükseltildiğinde özelliğin ElapsedEventArgs.SignalTime değerini görüntüler.
using namespace System;
using namespace System::Timers;
public ref class Example
{
private:
static System::Timers::Timer^ aTimer;
public:
static void Demo()
{
// Create a timer and set a two second interval.
aTimer = gcnew System::Timers::Timer();
aTimer->Interval = 2000;
// Hook up the Elapsed event for the timer.
aTimer->Elapsed += gcnew System::Timers::ElapsedEventHandler(Example::OnTimedEvent);
// Have the timer fire repeated events (true is the default)
aTimer->AutoReset = true;
// Start the timer
aTimer->Enabled = true;
Console::WriteLine("Press the Enter key to exit the program at any time... ");
Console::ReadLine();
}
private:
static void OnTimedEvent(Object^ source, System::Timers::ElapsedEventArgs^ e)
{
Console::WriteLine("The Elapsed event was raised at {0}", e->SignalTime);
}
};
int main()
{
Example::Demo();
}
// The example displays output like the following:
// Press the Enter key to exit the program at any time...
// The Elapsed event was raised at 5/20/2015 8:48:58 PM
// The Elapsed event was raised at 5/20/2015 8:49:00 PM
// The Elapsed event was raised at 5/20/2015 8:49:02 PM
// The Elapsed event was raised at 5/20/2015 8:49:04 PM
// The Elapsed event was raised at 5/20/2015 8:49:06 PM
using System;
using System.Timers;
public class Example
{
private static Timer aTimer;
public static void Main()
{
// Create a timer and set a two second interval.
aTimer = new System.Timers.Timer();
aTimer.Interval = 2000;
// Hook up the Elapsed event for the timer.
aTimer.Elapsed += OnTimedEvent;
// Have the timer fire repeated events (true is the default)
aTimer.AutoReset = true;
// Start the timer
aTimer.Enabled = true;
Console.WriteLine("Press the Enter key to exit the program at any time... ");
Console.ReadLine();
}
private static void OnTimedEvent(Object source, System.Timers.ElapsedEventArgs e)
{
Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime);
}
}
// The example displays output like the following:
// Press the Enter key to exit the program at any time...
// The Elapsed event was raised at 5/20/2015 8:48:58 PM
// The Elapsed event was raised at 5/20/2015 8:49:00 PM
// The Elapsed event was raised at 5/20/2015 8:49:02 PM
// The Elapsed event was raised at 5/20/2015 8:49:04 PM
// The Elapsed event was raised at 5/20/2015 8:49:06 PM
open System.Timers
let onTimedEvent source (e: ElapsedEventArgs) =
printfn $"The Elapsed event was raised at {e.SignalTime}"
// Create a timer and set a two second interval.
let aTimer = new Timer()
aTimer.Interval <- 2000
// Hook up the Elapsed event for the timer.
aTimer.Elapsed.AddHandler onTimedEvent
// Have the timer fire repeated events (true is the default)
aTimer.AutoReset <- true
// Start the timer
aTimer.Enabled <- true
printfn "Press the Enter key to exit the program at any time... "
stdin.ReadLine() |> ignore
// The example displays output like the following:
// Press the Enter key to exit the program at any time...
// The Elapsed event was raised at 5/20/2015 8:48:58 PM
// The Elapsed event was raised at 5/20/2015 8:49:00 PM
// The Elapsed event was raised at 5/20/2015 8:49:02 PM
// The Elapsed event was raised at 5/20/2015 8:49:04 PM
// The Elapsed event was raised at 5/20/2015 8:49:06 PM
Imports System.Timers
Public Module Example
Private aTimer As Timer
Public Sub Main()
' Create a timer and set a two second interval.
aTimer = New System.Timers.Timer()
aTimer.Interval = 2000
' Hook up the Elapsed event for the timer.
AddHandler aTimer.Elapsed, AddressOf OnTimedEvent
' Have the timer fire repeated events (true is the default)
aTimer.AutoReset = True
' Start the timer
aTimer.Enabled = True
Console.WriteLine("Press the Enter key to exit the program at any time... ")
Console.ReadLine()
End Sub
Private Sub OnTimedEvent(source As Object, e As System.Timers.ElapsedEventArgs)
Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime)
End Sub
End Module
' The example displays output like the following:
' Press the Enter key to exit the program at any time...
' The Elapsed event was raised at 5/20/2015 8:48:58 PM
' The Elapsed event was raised at 5/20/2015 8:49:00 PM
' The Elapsed event was raised at 5/20/2015 8:49:02 PM
' The Elapsed event was raised at 5/20/2015 8:49:04 PM
' The Elapsed event was raised at 5/20/2015 8:49:06 PM
Açıklamalar
olayın tetiklenme Elapsed sıklığını belirlemek için özelliğini kullanırsınızInterval. Sınıfı sistem Timer saati bağlı olduğundan, sistem saati ile aynı çözünürlüğe sahiptir. Bu, özellik sistem saatinin Elapsed çözünürlüğünden küçükse Interval olayın sistem saatinin çözünürlüğüyle tanımlanan bir aralıkta tetiklenmesi anlamına gelir. Aşağıdaki örnek özelliği 5 milisaniye olarak ayarlar Interval . Sistem saati yaklaşık 15 milisaniye olan bir Windows sisteminde çalıştırıldığında, olay her 5 milisaniye yerine yaklaşık her 15 milisaniyede bir tetikler.
Not
Kullanılan sistem saati GetTickCount tarafından kullanılan saatle aynıdır ve timeBeginPeriod ve timeEndPeriod ile yapılan değişikliklerden etkilenmez.
using System;
using System.IO;
using System.Collections.Generic;
using System.Timers;
public class Example
{
private static Timer aTimer;
private static List<String> eventlog;
private static int nEventsFired = 0;
private static DateTime previousTime;
public static void Main()
{
eventlog = new List<String>();
StreamWriter sr = new StreamWriter(@".\Interval.txt");
// Create a timer with a five millisecond interval.
aTimer = new Timer(5);
aTimer.Elapsed += OnTimedEvent;
// Hook up the Elapsed event for the timer.
aTimer.AutoReset = true;
sr.WriteLine("The timer should fire every {0} milliseconds.",
aTimer.Interval);
aTimer.Enabled = true;
Console.WriteLine("Press the Enter key to exit the program... ");
Console.ReadLine();
foreach (var item in eventlog)
sr.WriteLine(item);
sr.Close();
Console.WriteLine("Terminating the application...");
}
private static void OnTimedEvent(Object source, ElapsedEventArgs e)
{
eventlog.Add(String.Format("Elapsed event at {0:HH':'mm':'ss.ffffff} ({1})",
e.SignalTime,
nEventsFired++ == 0 ?
0.0 : (e.SignalTime - previousTime).TotalMilliseconds));
previousTime = e.SignalTime;
if (nEventsFired == 20) {
Console.WriteLine("No more events will fire...");
aTimer.Enabled = false;
}
}
}
// The example writes output like the following to a file:
// The timer should fire every 5 milliseconds.
// Elapsed event at 08:42:49.370344 (0)
// Elapsed event at 08:42:49.385345 (15.0015)
// Elapsed event at 08:42:49.400347 (15.0015)
// Elapsed event at 08:42:49.415348 (15.0015)
// Elapsed event at 08:42:49.430350 (15.0015)
// Elapsed event at 08:42:49.445351 (15.0015)
// Elapsed event at 08:42:49.465353 (20.002)
// Elapsed event at 08:42:49.480355 (15.0015)
// Elapsed event at 08:42:49.495356 (15.0015)
// Elapsed event at 08:42:49.510358 (15.0015)
// Elapsed event at 08:42:49.525359 (15.0015)
// Elapsed event at 08:42:49.540361 (15.0015)
// Elapsed event at 08:42:49.555362 (15.0015)
// Elapsed event at 08:42:49.570364 (15.0015)
// Elapsed event at 08:42:49.585365 (15.0015)
// Elapsed event at 08:42:49.605367 (20.002)
// Elapsed event at 08:42:49.620369 (15.0015)
// Elapsed event at 08:42:49.635370 (15.0015)
// Elapsed event at 08:42:49.650372 (15.0015)
// Elapsed event at 08:42:49.665373 (15.0015)
open System
open System.IO
open System.Timers
let aTimer = new Timer 5
let eventlog = ResizeArray()
let mutable nEventsFired = 0
let mutable previousTime = DateTime()
let onTimedEvent source (e: ElapsedEventArgs) =
String.Format("Elapsed event at {0:HH':'mm':'ss.ffffff} ({1})", e.SignalTime, if nEventsFired = 0 then 0. else (e.SignalTime - previousTime).TotalMilliseconds)
|> eventlog.Add
nEventsFired <- nEventsFired + 1
previousTime <- e.SignalTime
if nEventsFired = 20 then
printfn "No more events will fire..."
aTimer.Enabled <- false
[<EntryPoint>]
let main _ =
use sr = new StreamWriter(@".\Interval.txt")
// Create a timer with a five millisecond interval.
aTimer.Elapsed.AddHandler onTimedEvent
// Hook up the Elapsed event for the timer.
aTimer.AutoReset <- true
sr.WriteLine $"The timer should fire every {aTimer.Interval} milliseconds."
aTimer.Enabled <- true
printfn "Press the Enter key to exit the program... "
stdin.ReadLine() |> ignore
for item in eventlog do
sr.WriteLine item
printfn "Terminating the application..."
0
// The example writes output like the following to a file:
// The timer should fire every 5 milliseconds.
// Elapsed event at 08:42:49.370344 (0)
// Elapsed event at 08:42:49.385345 (15.0015)
// Elapsed event at 08:42:49.400347 (15.0015)
// Elapsed event at 08:42:49.415348 (15.0015)
// Elapsed event at 08:42:49.430350 (15.0015)
// Elapsed event at 08:42:49.445351 (15.0015)
// Elapsed event at 08:42:49.465353 (20.002)
// Elapsed event at 08:42:49.480355 (15.0015)
// Elapsed event at 08:42:49.495356 (15.0015)
// Elapsed event at 08:42:49.510358 (15.0015)
// Elapsed event at 08:42:49.525359 (15.0015)
// Elapsed event at 08:42:49.540361 (15.0015)
// Elapsed event at 08:42:49.555362 (15.0015)
// Elapsed event at 08:42:49.570364 (15.0015)
// Elapsed event at 08:42:49.585365 (15.0015)
// Elapsed event at 08:42:49.605367 (20.002)
// Elapsed event at 08:42:49.620369 (15.0015)
// Elapsed event at 08:42:49.635370 (15.0015)
// Elapsed event at 08:42:49.650372 (15.0015)
// Elapsed event at 08:42:49.665373 (15.0015)
Imports System.Collections.Generic
Imports System.IO
Imports System.Timers
Module Example
Private WithEvents aTimer As Timer
Private eventlog As List(Of String)
Private nEventsFired As Integer = 0
Private previousTime As Date
Public Sub Main()
eventlog = New List(Of String)()
Dim sr As New StreamWriter(".\Interval.txt")
' Create a timer with a five millisecond interval.
aTimer = New Timer(5)
aTimer.AutoReset = True
sr.WriteLine("The timer should fire every {0} milliseconds.",
aTimer.Interval)
aTimer.Enabled = True
Console.WriteLine("Press the Enter key to exit the program... ")
Console.ReadLine()
For Each item In eventlog
sr.WriteLine(item)
Next
sr.Close()
Console.WriteLine("Terminating the application...")
End Sub
Private Sub OnTimedEvent(source As Object, e As ElapsedEventArgs) _
Handles aTimer.Elapsed
eventlog.Add(String.Format("Elapsed event at {0:HH':'mm':'ss.ffffff} ({1})",
e.SignalTime,
If(nEventsFired = 0,
0.0, (e.SignalTime - previousTime).TotalMilliseconds)))
nEventsFired += 1
previousTime = e.SignalTime
if nEventsFired = 20 Then
Console.WriteLine("No more events will fire...")
aTimer.Enabled = False
End If
End Sub
End Module
' The example displays the following output:
' The timer should fire every 5 milliseconds.
' Elapsed event at 08:42:49.370344 (0)
' Elapsed event at 08:42:49.385345 (15.0015)
' Elapsed event at 08:42:49.400347 (15.0015)
' Elapsed event at 08:42:49.415348 (15.0015)
' Elapsed event at 08:42:49.430350 (15.0015)
' Elapsed event at 08:42:49.445351 (15.0015)
' Elapsed event at 08:42:49.465353 (20.002)
' Elapsed event at 08:42:49.480355 (15.0015)
' Elapsed event at 08:42:49.495356 (15.0015)
' Elapsed event at 08:42:49.510358 (15.0015)
' Elapsed event at 08:42:49.525359 (15.0015)
' Elapsed event at 08:42:49.540361 (15.0015)
' Elapsed event at 08:42:49.555362 (15.0015)
' Elapsed event at 08:42:49.570364 (15.0015)
' Elapsed event at 08:42:49.585365 (15.0015)
' Elapsed event at 08:42:49.605367 (20.002)
' Elapsed event at 08:42:49.620369 (15.0015)
' Elapsed event at 08:42:49.635370 (15.0015)
' Elapsed event at 08:42:49.650372 (15.0015)
' Elapsed event at 08:42:49.665373 (15.0015)
Uygulamanız sınıf veya sistem saati tarafından Timer sunulandan daha fazla çözünürlük gerektiriyorsa, yüksek çözünürlüklü multimedya zamanlayıcılarını kullanın; bkz . Nasıl yapılır: High-Resolution Zamanlayıcısını kullanma.
başlatıldıktan sonra Timer aralık ayarlanırsa, sayı sıfırlanır. Örneğin, aralığı 5 saniye olarak ayarlarsanız ve ardından özelliğini olarak true
ayarlarsanızEnabled, sayı o anda Enabled başlar. Sayım 3 saniye olduğunda aralığı 10 saniyeye sıfırlarsanız, Elapsed olay olarak ayarlandıktan true
13 saniye sonra Enabled ilk kez oluşturulur.
olarak ayarlanırsa ve olarak ayarlanırsa EnabledTimerfalse
, aralık ilk kez geçtiğinde olayı yalnızca bir kez tetiklerElapsed.AutoResettrue
Enabled daha sonra olarak false
ayarlanır.
Not
ve AutoReset her ikisi de olarak false
ayarlandıysa ve zamanlayıcı daha önce etkinleştirildiyseEnabled, özelliğin ayarlanmasıInterval, özelliği olarak ayarlanmış gibi Enabled olayın bir kez tetiklendiğine true
neden olurElapsed. Olayı oluşturmadan aralığı ayarlamak için, özelliğini true
geçici olarak olarak ayarlayabilirEnabled, özelliği istenen zaman aralığına ayarlayabilir Interval ve ardından özelliği hemen olarak geri false
ayarlayabilirsinizEnabled.