ToolStripManager.RevertMerge Yöntem
Tanım
Önemli
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İki ToolStrip nesnenin birleştirilmesini geri alır.
Aşırı Yüklemeler
RevertMerge(String) |
İki ToolStrip nesnenin birleştirilmesini geri alır ve belirtilen ada sahip öğesini birleştirmeden önceki durumuna döndürür ToolStrip ve önceki tüm birleştirme işlemlerini geçersizleştirir. |
RevertMerge(ToolStrip) |
İki ToolStrip nesnenin birleştirilmesini geri alır, birleştirmeden önce belirtileni ToolStrip durumuna döndürür ve önceki tüm birleştirme işlemlerini boşleştirir. |
RevertMerge(ToolStrip, ToolStrip) |
İki ToolStrip nesnenin birleştirilmesini geri alır ve birleştirmeden önce her iki ToolStrip denetimi de durumlarına döndürür ve önceki tüm birleştirme işlemlerini boşleştirir. |
RevertMerge(String)
public:
static bool RevertMerge(System::String ^ targetName);
public static bool RevertMerge (string targetName);
static member RevertMerge : string -> bool
Public Shared Function RevertMerge (targetName As String) As Boolean
Parametreler
- targetName
- String
Birleştirme işleminin ToolStripItem geri alındığı adı.
Döndürülenler
true
birleştirmeyi geri alma başarılı olursa; aksi takdirde , false
.
Açıklamalar
ToolStrip.AllowMerge özelliği her iki nesne için de ToolStrip olarak ayarlanmalıdır true
veya bu yöntem döndürürfalse
.
Ayrıca bkz.
Şunlara uygulanır
RevertMerge(ToolStrip)
public:
static bool RevertMerge(System::Windows::Forms::ToolStrip ^ targetToolStrip);
public static bool RevertMerge (System.Windows.Forms.ToolStrip targetToolStrip);
static member RevertMerge : System.Windows.Forms.ToolStrip -> bool
Public Shared Function RevertMerge (targetToolStrip As ToolStrip) As Boolean
Parametreler
- targetToolStrip
- ToolStrip
ToolStripItem Birleştirme işleminin geri alındığı yer.
Döndürülenler
true
birleştirmeyi geri alma başarılı olursa; aksi takdirde , false
.
Örnekler
Aşağıdaki kod örneği, menü öğelerinin birleştirilmesini geri alır. Bu örnek, sınıfa genel bakış bölümünde ToolStripManager bulunan daha büyük bir örneğin bir parçasıdır.
private MergeSample CurrentSample
{
get { return currentSample; }
set
{
if (currentSample != value)
{
bool resetRequired = false;
if (currentSample == MergeSample.MatchOnly)
{
resetRequired = true;
}
currentSample = value;
// Undo previous merge, if any.
ToolStripManager.RevertMerge(cmsBase, cmsItemsToMerge);
if (resetRequired)
{
RebuildItemsToMerge();
}
switch (currentSample)
{
case MergeSample.None:
return;
case MergeSample.Append:
ScenarioText = "This sample adds items to the end of the list using MergeAction.Append.\r\n\r\nThis is the default setting for MergeAction. A typical scenario is adding menu items to the end of the menu when some part of the program is activated.";
ShowAppendSample();
break;
case MergeSample.InsertInSameLocation:
ScenarioText = "This sample adds items to the middle of the list using MergeAction.Insert.\r\n\r\nNotice here how the items are added in reverse order: four, three, two, one. This is because they all have the same merge index.\r\n\r\nA typical scenario is adding menu items to the middle or beginning of the menu when some part of the program is activated. ";
ShowInsertInSameLocationSample();
break;
case MergeSample.InsertInSameLocationPreservingOrder:
ScenarioText = "This sample is the same as InsertInSameLocation, except the items are added in normal order by increasing the MergeIndex of \"two merged items\" to be 3, \"three merged items\" to be 5, and so on.\r\n You could also add the original items backwards to the source ContextMenuStrip.";
ShowInsertInSameLocationPreservingOrderSample();
break;
case MergeSample.ReplacingItems:
ScenarioText = "This sample replaces a menu item using MergeAction.Replace. Use this for the MDI scenario where saving does something completely different.\r\n\r\nMatching is based on the Text property. If there is no text match, merging reverts to MergeIndex.";
ShowReplaceSample();
break;
case MergeSample.MatchOnly:
ScenarioText = "This sample adds only the subitems from the child to the target ContextMenuStrip.";
ShowMatchOnlySample();
break;
}
// Reapply with the new settings.
ToolStripManager.Merge(cmsItemsToMerge, cmsBase);
}
}
}
Private Property CurrentSample() As MergeSample
Get
Return currentSample1
End Get
Set
If currentSample1 <> value Then
Dim resetRequired As Boolean = False
If currentSample1 = MergeSample.MatchOnly Then
resetRequired = True
End If
currentSample1 = value
' Undo previous merge, if any.
ToolStripManager.RevertMerge(cmsBase, cmsItemsToMerge)
If resetRequired Then
RebuildItemsToMerge()
End If
Select Case currentSample1
Case MergeSample.None
Return
Case MergeSample.Append
ScenarioText = "This sample adds items to the end of the list using MergeAction.Append." + ControlChars.Cr + ControlChars.Lf + ControlChars.Cr + ControlChars.Lf + "This is the default setting for MergeAction. A typical scenario is adding menu items to the end of the menu when some part of the program is activated."
ShowAppendSample()
Case MergeSample.InsertInSameLocation
ScenarioText = "This sample adds items to the middle of the list using MergeAction.Insert." + ControlChars.Cr + ControlChars.Lf + ControlChars.Cr + ControlChars.Lf + "Notice here how the items are added in reverse order: four, three, two, one. This is because they all have the same merge index." + ControlChars.Cr + ControlChars.Lf + ControlChars.Cr + ControlChars.Lf + "A typical scenario is adding menu items to the middle or beginning of the menu when some part of the program is activated. "
ShowInsertInSameLocationSample()
Case MergeSample.InsertInSameLocationPreservingOrder
ScenarioText = "This sample is the same as InsertInSameLocation, except the items are added in normal order by increasing the MergeIndex of ""two merged items"" to be 3, ""three merged items"" to be 5, and so on." + ControlChars.Cr + ControlChars.Lf + " You could also add the original items backwards to the source ContextMenuStrip."
ShowInsertInSameLocationPreservingOrderSample()
Case MergeSample.ReplacingItems
ScenarioText = "This sample replaces a menu item using MergeAction.Replace. Use this for the MDI scenario where saving does something completely different." + ControlChars.Cr + ControlChars.Lf + ControlChars.Cr + ControlChars.Lf + "Matching is based on the Text property. If there is no text match, merging reverts to MergeIndex."
ShowReplaceSample()
Case MergeSample.MatchOnly
ScenarioText = "This sample adds only the subitems from the child to the target ContextMenuStrip."
ShowMatchOnlySample()
End Select
' Reapply with the new settings.
ToolStripManager.Merge(cmsItemsToMerge, cmsBase)
End If
End Set
End Property
Açıklamalar
ToolStrip.AllowMerge özelliği her iki nesne için de ToolStrip olarak ayarlanmalıdır true
veya bu yöntem döndürürfalse
.
Ayrıca bkz.
Şunlara uygulanır
RevertMerge(ToolStrip, ToolStrip)
public:
static bool RevertMerge(System::Windows::Forms::ToolStrip ^ targetToolStrip, System::Windows::Forms::ToolStrip ^ sourceToolStrip);
public static bool RevertMerge (System.Windows.Forms.ToolStrip targetToolStrip, System.Windows.Forms.ToolStrip sourceToolStrip);
static member RevertMerge : System.Windows.Forms.ToolStrip * System.Windows.Forms.ToolStrip -> bool
Public Shared Function RevertMerge (targetToolStrip As ToolStrip, sourceToolStrip As ToolStrip) As Boolean
Parametreler
- targetToolStrip
- ToolStrip
Birleştirme işleminin ToolStripItem geri alındığı adı.
Döndürülenler
true
birleştirmeyi geri alma başarılı olursa; aksi takdirde , false
.
Özel durumlar
şeklindedir sourceToolStrip
null
.
Açıklamalar
ToolStrip.AllowMerge özelliği her iki nesne için de ToolStrip olarak ayarlanmalıdır true
veya bu yöntem döndürürfalse
.