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Vector3D.Subtract Yöntem

Tanım

Yapıyı Vector3D veya yapıyı bir Point3D Vector3D yapıdan çıkarır.

Aşırı Yüklemeler

Subtract(Vector3D, Point3D)

Yapıyı bir Point3D yapıdan Vector3D çıkarır.

Subtract(Vector3D, Vector3D)

Yapıyı bir Vector3D yapıdan Vector3D çıkarır.

Subtract(Vector3D, Point3D)

Yapıyı bir Point3D yapıdan Vector3D çıkarır.

public:
 static System::Windows::Media::Media3D::Point3D Subtract(System::Windows::Media::Media3D::Vector3D vector, System::Windows::Media::Media3D::Point3D point);
public static System.Windows.Media.Media3D.Point3D Subtract (System.Windows.Media.Media3D.Vector3D vector, System.Windows.Media.Media3D.Point3D point);
static member Subtract : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Point3D
Public Shared Function Subtract (vector As Vector3D, point As Point3D) As Point3D

Parametreler

vector
Vector3D

Çıkarılacak Vector3D yapı.

point
Point3D

Point3D'den vectorçıkaracak yapı.

Döndürülenler

Point3D

'den vectorçıkarmanın point sonucu.

Örnekler

// Subtracts a Vector3D from a Point3D using the static Subtract method.
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

pointResult = Vector3D.Subtract(vector1, point1); 
// pointResult is equal to (10, 25, 39)
' Subtracts a Vector3D from a Point3D using the static Subtract method.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

pointResult = Vector3D.Subtract(vector1, point1)
' pointResult is equal to (10, 25, 39)

Ayrıca bkz.

Şunlara uygulanır

Subtract(Vector3D, Vector3D)

Yapıyı bir Vector3D yapıdan Vector3D çıkarır.

public:
 static System::Windows::Media::Media3D::Vector3D Subtract(System::Windows::Media::Media3D::Vector3D vector1, System::Windows::Media::Media3D::Vector3D vector2);
public static System.Windows.Media.Media3D.Vector3D Subtract (System.Windows.Media.Media3D.Vector3D vector1, System.Windows.Media.Media3D.Vector3D vector2);
static member Subtract : System.Windows.Media.Media3D.Vector3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Subtract (vector1 As Vector3D, vector2 As Vector3D) As Vector3D

Parametreler

vector1
Vector3D

Çıkarılacak Vector3D yapı.

vector2
Vector3D

Vector3D'den vector1çıkaracak yapı.

Döndürülenler

Vector3D

'den vector1çıkarmanın vector2 sonucu.

Örnekler

Aşağıdaki örnekte yapıdan Vector3D bir Vector3D yapının nasıl çıkarılası gösterilmektedir.

// Subtracts a Vector3D from a Vector3D using the static Subtract method.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Vector3D vector2 = new Vector3D(45, 70, 80);
Vector3D vectorResult = new Vector3D();

vectorResult = Vector3D.Subtract(vector1, vector2);
// vector Result is equal to (-25, -40, -40)
' Subtracts a Vector3D from a Vector3D using the static Subtract method.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)
Dim vector2 As New Vector3D(45, 70, 80)
Dim vectorResult As New Vector3D()

vectorResult = Vector3D.Subtract(vector1, vector2)
' vector Result is equal to (-25, -40, -40)

Ayrıca bkz.

Şunlara uygulanır