HandMeshObserver.GetVertexStateForPose(HandPose) Method
Definition
Important
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Gets the vertex buffer and other state needed to render the hand mesh for a given frame's hand pose, or for the hand mesh's neutral pose.
public:
virtual HandMeshVertexState ^ GetVertexStateForPose(HandPose ^ handPose) = GetVertexStateForPose;
HandMeshVertexState GetVertexStateForPose(HandPose const& handPose);
public HandMeshVertexState GetVertexStateForPose(HandPose handPose);
function getVertexStateForPose(handPose)
Public Function GetVertexStateForPose (handPose As HandPose) As HandMeshVertexState
Parameters
- handPose
- HandPose
The hand pose for which to get the vertex state.
Returns
The vertex state.