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Windows.Perception.People Namespace

Contains classes that describe people.

Classes

EyesPose

Represents the user's eye gaze in relation to their surroundings.

HandMeshObserver

Provides mesh updates each frame that track the detected shape of a hand.

HandMeshVertexState

Represents the vertex buffer and other state needed to render the hand mesh.

HandPose

Represents the poses of the user's hand joints in relation to their surroundings.

HeadPose

Represents the user's head gaze in relation to their surroundings.

Structs

HandMeshVertex

Represents an individual vertex in a hand mesh vertex buffer.

JointPose

The pose of a hand joint.

Enums

HandJointKind

Specifies a joint within the user's hand.

JointPoseAccuracy

Specifies the accuracy of a hand joint's position and orientation.