SpatialLocator.CreateStationaryFrameOfReferenceAtCurrentLocation Method
Definition
Important
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Overloads
CreateStationaryFrameOfReferenceAtCurrentLocation() |
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the SpatialLocator's current location. |
CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3) |
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the specified offset from the SpatialLocator's current location. |
CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion) |
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the specified offset from the SpatialLocator's current location, and then rotated at the specified rotation. |
CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion, Double) |
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the specified offset from the SpatialLocator's current location along the specified relative heading in radians, and then rotated at the specified rotation. |
CreateStationaryFrameOfReferenceAtCurrentLocation()
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the SpatialLocator's current location.
public:
virtual SpatialStationaryFrameOfReference ^ CreateStationaryFrameOfReferenceAtCurrentLocation() = CreateStationaryFrameOfReferenceAtCurrentLocation;
/// [Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocation")]
SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation();
[Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocation")]
public SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation();
function createStationaryFrameOfReferenceAtCurrentLocation()
Public Function CreateStationaryFrameOfReferenceAtCurrentLocation () As SpatialStationaryFrameOfReference
Returns
The stationary frame of reference.
- Attributes
See also
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3)
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion)
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion, Double)
Applies to
CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3)
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the specified offset from the SpatialLocator's current location.
public:
virtual SpatialStationaryFrameOfReference ^ CreateStationaryFrameOfReferenceAtCurrentLocation(float3 relativePosition) = CreateStationaryFrameOfReferenceAtCurrentLocation;
/// [Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocationWithPosition")]
SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation(float3 const& relativePosition);
[Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocationWithPosition")]
public SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3 relativePosition);
function createStationaryFrameOfReferenceAtCurrentLocation(relativePosition)
Public Function CreateStationaryFrameOfReferenceAtCurrentLocation (relativePosition As Vector3) As SpatialStationaryFrameOfReference
Parameters
The positional offset of the origin of the frame of reference, expressed within its coordinate system.
Returns
The stationary frame of reference.
- Attributes
See also
- CreateStationaryFrameOfReferenceAtCurrentLocation()
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion)
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion, Double)
Applies to
CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion)
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the specified offset from the SpatialLocator's current location, and then rotated at the specified rotation.
public:
virtual SpatialStationaryFrameOfReference ^ CreateStationaryFrameOfReferenceAtCurrentLocation(float3 relativePosition, quaternion relativeOrientation) = CreateStationaryFrameOfReferenceAtCurrentLocation;
/// [Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocationWithPositionAndOrientation")]
SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation(float3 const& relativePosition, quaternion const& relativeOrientation);
[Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocationWithPositionAndOrientation")]
public SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3 relativePosition, Quaternion relativeOrientation);
function createStationaryFrameOfReferenceAtCurrentLocation(relativePosition, relativeOrientation)
Public Function CreateStationaryFrameOfReferenceAtCurrentLocation (relativePosition As Vector3, relativeOrientation As Quaternion) As SpatialStationaryFrameOfReference
Parameters
The positional offset of the origin of the frame of reference, expressed within its coordinate system.
- relativeOrientation
-
Quaternion
Quaternion
quaternion
The rotation of the origin of the frame of reference, relative to the orientation of the SpatialLocator.
Returns
The stationary frame of reference.
- Attributes
See also
- CreateStationaryFrameOfReferenceAtCurrentLocation()
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3)
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion, Double)
Applies to
CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion, Double)
Creates a frame of reference that remains stationary relative to the user's surroundings, with its initial origin at the specified offset from the SpatialLocator's current location along the specified relative heading in radians, and then rotated at the specified rotation.
public:
virtual SpatialStationaryFrameOfReference ^ CreateStationaryFrameOfReferenceAtCurrentLocation(float3 relativePosition, quaternion relativeOrientation, double relativeHeadingInRadians) = CreateStationaryFrameOfReferenceAtCurrentLocation;
/// [Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocationWithPositionAndOrientationAndRelativeHeading")]
SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation(float3 const& relativePosition, quaternion const& relativeOrientation, double const& relativeHeadingInRadians);
[Windows.Foundation.Metadata.Overload("CreateStationaryFrameOfReferenceAtCurrentLocationWithPositionAndOrientationAndRelativeHeading")]
public SpatialStationaryFrameOfReference CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3 relativePosition, Quaternion relativeOrientation, double relativeHeadingInRadians);
function createStationaryFrameOfReferenceAtCurrentLocation(relativePosition, relativeOrientation, relativeHeadingInRadians)
Public Function CreateStationaryFrameOfReferenceAtCurrentLocation (relativePosition As Vector3, relativeOrientation As Quaternion, relativeHeadingInRadians As Double) As SpatialStationaryFrameOfReference
Parameters
The positional offset of the origin of the frame of reference, expressed within its coordinate system.
- relativeOrientation
-
Quaternion
Quaternion
quaternion
The rotation of the origin of the frame of reference, relative to the direction of the heading.
- relativeHeadingInRadians
-
Double
double
The amount to rotate the fixed heading from the SpatialLocator's current orientation, in radians, before the positional offset.
Returns
The stationary frame of reference.
- Attributes
See also
- CreateStationaryFrameOfReferenceAtCurrentLocation()
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3)
- CreateStationaryFrameOfReferenceAtCurrentLocation(Vector3, Quaternion)