AsyncFlowControl.Equals Method
Definition
Important
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Determines whether two instances are equal.
Overloads
Equals(Object) |
Determines whether the specified object is equal to the current AsyncFlowControl structure. |
Equals(AsyncFlowControl) |
Determines whether the specified AsyncFlowControl structure is equal to the current AsyncFlowControl structure. |
Equals(Object)
- Source:
- ExecutionContext.cs
- Source:
- ExecutionContext.cs
- Source:
- ExecutionContext.cs
Determines whether the specified object is equal to the current AsyncFlowControl structure.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
An object to compare with the current structure.
Returns
true
if obj
is an AsyncFlowControl structure and is equal to the current AsyncFlowControl structure; otherwise, false
.
Applies to
Equals(AsyncFlowControl)
- Source:
- ExecutionContext.cs
- Source:
- ExecutionContext.cs
- Source:
- ExecutionContext.cs
Determines whether the specified AsyncFlowControl structure is equal to the current AsyncFlowControl structure.
public:
bool Equals(System::Threading::AsyncFlowControl obj);
public:
virtual bool Equals(System::Threading::AsyncFlowControl obj);
public bool Equals (System.Threading.AsyncFlowControl obj);
override this.Equals : System.Threading.AsyncFlowControl -> bool
Public Function Equals (obj As AsyncFlowControl) As Boolean
Parameters
- obj
- AsyncFlowControl
An AsyncFlowControl structure to compare with the current structure.
Returns
true
if obj
is equal to the current AsyncFlowControl structure; otherwise, false
.