TextSimpleMarkerProperties Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides for a generic implementation of text marker properties.
public ref class TextSimpleMarkerProperties : System::Windows::Media::TextFormatting::TextMarkerProperties
public class TextSimpleMarkerProperties : System.Windows.Media.TextFormatting.TextMarkerProperties
type TextSimpleMarkerProperties = class
inherit TextMarkerProperties
Public Class TextSimpleMarkerProperties
Inherits TextMarkerProperties
- Inheritance
Remarks
A text marker is a symbol that is commonly used for bullets and auto-numbering. The following example shows all the different representations of a TextMarkerStyle.
When you create a TextSimpleMarkerProperties object, you can create a custom text marker that is associated with an enumerated value of TextMarkerStyle.
Constructors
TextSimpleMarkerProperties(TextMarkerStyle, Double, Int32, TextParagraphProperties) |
Initializes a new instance of the TextSimpleMarkerProperties class. |
Properties
Offset |
Gets the distance from the start of the line to the end of the text marker symbol. |
TextSource |
Gets the source of the text runs used for the text marker. |
Methods
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |