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Reference documentation for constants and enumerations defined by the Windows Animation Manager.
In this section
| Topic | Description |
|---|---|
| UI_ANIMATION_DIMENSION_UNKNOWN |
Indicates that the requested dimension cannot be retrieved. |
| UI_ANIMATION_ITERATION_NONE |
Indicates that this is the initial entry into a given loop. |
| UI_ANIMATION_KEYFRAME_STORYBOARD_START |
Represents the implicit keyframe at the start of every storyboard. |
| UI_ANIMATION_REPEAT_INDEFINITELY |
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the IUIAnimationStoryboard::Conclude method is called. |
| UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END |
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the keyframe loop terminates on the ending keyframe when the IUIAnimationStoryboard::Conclude method is called. |
| UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START |
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the keyframe loop terminates on the starting keyframe when the IUIAnimationStoryboard::Conclude method is called. |
| UI_ANIMATION_SECONDS_EVENTUALLY |
Indicates that Windows Animation can delay the scheduled start of a storyboard for as much time as necessary to avoid scheduling conflicts. |
| UI_ANIMATION_SECONDS_INFINITE |
Indicates that there are no scheduled events. |