ZLibStream.Write 方法

定义

重载

Write(ReadOnlySpan<Byte>)

将压缩的字节从指定的字节范围写入基础流。

Write(Byte[], Int32, Int32)

从指定的字节数组中将压缩的字节写入基础流。

Write(ReadOnlySpan<Byte>)

Source:
ZLibStream.cs
Source:
ZLibStream.cs
Source:
ZLibStream.cs

将压缩的字节从指定的字节范围写入基础流。

public:
 override void Write(ReadOnlySpan<System::Byte> buffer);
public override void Write (ReadOnlySpan<byte> buffer);
override this.Write : ReadOnlySpan<byte> -> unit
Public Overrides Sub Write (buffer As ReadOnlySpan(Of Byte))

参数

buffer
ReadOnlySpan<Byte>

从中写入数据的缓冲区。

适用于

Write(Byte[], Int32, Int32)

Source:
ZLibStream.cs
Source:
ZLibStream.cs
Source:
ZLibStream.cs

从指定的字节数组中将压缩的字节写入基础流。

public:
 override void Write(cli::array <System::Byte> ^ buffer, int offset, int count);
public override void Write (byte[] buffer, int offset, int count);
override this.Write : byte[] * int * int -> unit
Public Overrides Sub Write (buffer As Byte(), offset As Integer, count As Integer)

参数

buffer
Byte[]

从中写入数据的缓冲区。

offset
Int32

buffer中的字节偏移量,从该位置开始写入。

count
Int32

最多写入的字节数。

适用于