AsyncStateToken.Equals Method
Definition
Important
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Overloads
Equals(AsyncStateToken) |
Determines whether this async state token and a specified async state token are identical. |
Equals(Object) |
Determines whether the specified object is equal to the current async state token. |
Equals(AsyncStateToken)
- Source:
- AsyncStateToken.cs
- Source:
- AsyncStateToken.cs
Determines whether this async state token and a specified async state token are identical.
public:
virtual bool Equals(Microsoft::Extensions::AsyncState::AsyncStateToken other);
public bool Equals (Microsoft.Extensions.AsyncState.AsyncStateToken other);
override this.Equals : Microsoft.Extensions.AsyncState.AsyncStateToken -> bool
Public Function Equals (other As AsyncStateToken) As Boolean
Parameters
- other
- AsyncStateToken
The other async state token.
Returns
true
if the two async state tokens are identical; otherwise, false
.
Implements
Applies to
Equals(Object)
- Source:
- AsyncStateToken.cs
- Source:
- AsyncStateToken.cs
Determines whether the specified object is equal to the current async state token.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
The object to compare.
Returns
true
if the specified object is identical to the current async state token; otherwise, false
.
Applies to
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