GKTurnBasedEventListener.ReceivedTurnEvent 方法
定义
重要
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调用 的方法,用于激活 轮 player
次。
[Foundation.Export("player:receivedTurnEventForMatch:didBecomeActive:")]
public virtual void ReceivedTurnEvent (GameKit.GKPlayer player, GameKit.GKTurnBasedMatch match, bool becameActive);
abstract member ReceivedTurnEvent : GameKit.GKPlayer * GameKit.GKTurnBasedMatch * bool -> unit
override this.ReceivedTurnEvent : GameKit.GKPlayer * GameKit.GKTurnBasedMatch * bool -> unit
参数
- player
- GKPlayer
- match
- GKTurnBasedMatch
- becameActive
- Boolean
- 属性