HandlesBaseConfiguration.HandlePrefab Property

Definition

Prefab used to display this type of bounds control handle. If not set, default shape will be used (scale default: boxes, rotation default: spheres)

C++
public:
 property UnityEngine::GameObject ^ HandlePrefab { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };

Property Value

UnityEngine.GameObject

Applies to