AnchorSettings.NullSubsystemInEditor 字段

定义

在 Unity 编辑器 中运行时,请使用 Null 定位点子系统。

[UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")]
public bool NullSubsystemInEditor;
[<UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")>]
val mutable NullSubsystemInEditor : bool
Public NullSubsystemInEditor As Boolean 

字段值

属性
UnityEngine.TooltipAttribute

适用于