IOrientable.LockedRotation 属性

定义

对象在世界锁定空间中的所需旋转。

public UnityEngine.Quaternion LockedRotation { get; }
member this.LockedRotation : UnityEngine.Quaternion
Public ReadOnly Property LockedRotation As Quaternion

属性值

UnityEngine.Quaternion

适用于