LinkageSettings.CameraParent 字段

定义

相机父节点定义“引用的海绵帧”。 所有基于头部的原始数据(例如空间映射、手势事件和 XR 头部姿势数据)都相对于此转换。

[UnityEngine.Tooltip("The Transform the camera is attached to. This extra node allows camera movement (e.g. Teleport).")]
public UnityEngine.Transform CameraParent;
[<UnityEngine.Tooltip("The Transform the camera is attached to. This extra node allows camera movement (e.g. Teleport).")>]
val mutable CameraParent : UnityEngine.Transform
Public CameraParent As Transform 

字段值

UnityEngine.Transform
属性
UnityEngine.TooltipAttribute

适用于