WorldLockingManager.FrozenFromPinned 属性

定义

调整节点上方应用的任何应用程序转换。

public UnityEngine.Pose FrozenFromPinned { get; }
member this.FrozenFromPinned : UnityEngine.Pose
Public ReadOnly Property FrozenFromPinned As Pose

属性值

UnityEngine.Pose

适用于