GL.GenBuffers 方法

定义

重载

GenBuffers(Int32, UInt32[])
GenBuffers(Int32, UInt32)
GenBuffers(Int32, UInt32*)
GenBuffers(Int32, Int32*)
GenBuffers(Int32, Int32)
GenBuffers(Int32, Int32[])

GenBuffers(Int32, UInt32[])

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenBuffers", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, uint[] buffers);
static member GenBuffers : int * uint32[] -> unit

参数

n
Int32
buffers
UInt32[]
属性

适用于

GenBuffers(Int32, UInt32)

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenBuffers", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, out uint buffers);
static member GenBuffers : int *  -> unit

参数

n
Int32
buffers
UInt32
属性

适用于

GenBuffers(Int32, UInt32*)

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenBuffers", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, uint* buffers);
static member GenBuffers : int * nativeptr<uint32> -> unit

参数

n
Int32
buffers
UInt32*
属性

适用于

GenBuffers(Int32, Int32*)

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenBuffers", Version="1.1")]
[System.CLSCompliant(false)]
public static void GenBuffers (int n, int* buffers);
static member GenBuffers : int * nativeptr<int> -> unit

参数

n
Int32
buffers
Int32*
属性

适用于

GenBuffers(Int32, Int32)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenBuffers", Version="1.1")]
public static void GenBuffers (int n, out int buffers);
static member GenBuffers : int *  -> unit

参数

n
Int32
buffers
Int32
属性

适用于

GenBuffers(Int32, Int32[])

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glGenBuffers", Version="1.1")]
public static void GenBuffers (int n, int[] buffers);
static member GenBuffers : int * int[] -> unit

参数

n
Int32
buffers
Int32[]
属性

适用于