GL.CheckFramebufferStatus Method
Definition
Important
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Overloads
CheckFramebufferStatus(All) |
Obsolete.
|
CheckFramebufferStatus(FramebufferTarget) |
CheckFramebufferStatus(All)
Caution
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCheckFramebufferStatus", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static OpenTK.Graphics.ES20.All CheckFramebufferStatus (OpenTK.Graphics.ES20.All target);
static member CheckFramebufferStatus : OpenTK.Graphics.ES20.All -> OpenTK.Graphics.ES20.All
Parameters
- target
- All
Returns
- Attributes
Applies to
CheckFramebufferStatus(FramebufferTarget)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCheckFramebufferStatus", Version="2.0")]
public static OpenTK.Graphics.ES20.FramebufferErrorCode CheckFramebufferStatus (OpenTK.Graphics.ES20.FramebufferTarget target);
static member CheckFramebufferStatus : OpenTK.Graphics.ES20.FramebufferTarget -> OpenTK.Graphics.ES20.FramebufferErrorCode
Parameters
- target
- FramebufferTarget
Returns
- Attributes