GL.CopyTexSubImage2D 方法

定义

重载

CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
已过时.
CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

CopyTexSubImage2D(All, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexSubImage2D", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CopyTexSubImage2D (OpenTK.Graphics.ES20.All target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
static member CopyTexSubImage2D : OpenTK.Graphics.ES20.All * int * int * int * int * int * int * int -> unit

参数

target
All
level
Int32
xoffset
Int32
yoffset
Int32
x
Int32
y
Int32
width
Int32
height
Int32
属性

适用于

CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTexSubImage2D", Version="2.0")]
public static void CopyTexSubImage2D (OpenTK.Graphics.ES20.TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
static member CopyTexSubImage2D : OpenTK.Graphics.ES20.TextureTarget * int * int * int * int * int * int * int -> unit

参数

target
TextureTarget
level
Int32
xoffset
Int32
yoffset
Int32
x
Int32
y
Int32
width
Int32
height
Int32
属性

适用于