GL.FenceSync 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
FenceSync(All, Int32) |
已过时.
|
FenceSync(All, UInt32) |
已过时.
|
FenceSync(SyncCondition, WaitSyncFlags) |
FenceSync(All, Int32)
注意
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFenceSync", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static IntPtr FenceSync (OpenTK.Graphics.ES30.All condition, int flags);
static member FenceSync : OpenTK.Graphics.ES30.All * int -> nativeint
参数
- condition
- All
- flags
- Int32
返回
IntPtr
nativeint
- 属性
适用于
FenceSync(All, UInt32)
注意
Use the overload with strongly typed enumerations
重要
此 API 不符合 CLS。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFenceSync", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static IntPtr FenceSync (OpenTK.Graphics.ES30.All condition, uint flags);
static member FenceSync : OpenTK.Graphics.ES30.All * uint32 -> nativeint
参数
- condition
- All
- flags
- UInt32
返回
IntPtr
nativeint
- 属性
适用于
FenceSync(SyncCondition, WaitSyncFlags)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFenceSync", Version="3.0")]
public static IntPtr FenceSync (OpenTK.Graphics.ES30.SyncCondition condition, OpenTK.Graphics.ES30.WaitSyncFlags flags);
static member FenceSync : OpenTK.Graphics.ES30.SyncCondition * OpenTK.Graphics.ES30.WaitSyncFlags -> nativeint
参数
- condition
- SyncCondition
- flags
- WaitSyncFlags
返回
IntPtr
nativeint
- 属性