GL.ReadBuffer 方法

定义

重载

ReadBuffer(All)
已过时.
ReadBuffer(ReadBufferMode)

ReadBuffer(All)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ReadBuffer (OpenTK.Graphics.ES30.All mode);
static member ReadBuffer : OpenTK.Graphics.ES30.All -> unit

参数

mode
All
属性

适用于

ReadBuffer(ReadBufferMode)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glReadBuffer", Version="3.0")]
public static void ReadBuffer (OpenTK.Graphics.ES30.ReadBufferMode mode);
static member ReadBuffer : OpenTK.Graphics.ES30.ReadBufferMode -> unit

参数

属性

适用于