GL.UnmapBuffer 方法

定义

重载

UnmapBuffer(All)
已过时.
UnmapBuffer(BufferTarget)

UnmapBuffer(All)

注意

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUnmapBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static bool UnmapBuffer (OpenTK.Graphics.ES30.All target);
static member UnmapBuffer : OpenTK.Graphics.ES30.All -> bool

参数

target
All

返回

属性

适用于

UnmapBuffer(BufferTarget)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUnmapBuffer", Version="3.0")]
public static bool UnmapBuffer (OpenTK.Graphics.ES30.BufferTarget target);
static member UnmapBuffer : OpenTK.Graphics.ES30.BufferTarget -> bool

参数

target
BufferTarget

返回

属性

适用于