Vector3d.Transform 方法
定义
重要
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重载
Transform(Vector3d, Matrix4d) | |
Transform(Vector3d, Quaterniond) | |
Transform(Vector3d, Matrix4d, Vector3d) | |
Transform(Vector3d, Matrix4d, Vector4d) |
按给定矩阵转换向量 |
Transform(Vector3d, Quaterniond, Vector3d) |
Transform(Vector3d, Matrix4d)
Transform(Vector3d, Quaterniond)
public static OpenTK.Vector3d Transform (OpenTK.Vector3d vec, OpenTK.Quaterniond quat);
static member Transform : OpenTK.Vector3d * OpenTK.Quaterniond -> OpenTK.Vector3d
参数
- vec
- Vector3d
- quat
- Quaterniond
返回
适用于
Transform(Vector3d, Matrix4d, Vector3d)
Transform(Vector3d, Matrix4d, Vector4d)
Transform(Vector3d, Quaterniond, Vector3d)
public static void Transform (ref OpenTK.Vector3d vec, ref OpenTK.Quaterniond quat, out OpenTK.Vector3d result);
static member Transform : * * -> unit
参数
- vec
- Vector3d
- quat
- Quaterniond
- result
- Vector3d