SCNVector3.Dot Method
Definition
Important
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Overloads
Dot(SCNVector3, SCNVector3) |
Returns the dot product of |
Dot(SCNVector3, SCNVector3, nfloat) | |
Dot(SCNVector3, SCNVector3, Single) |
Sets |
Dot(SCNVector3, SCNVector3)
Returns the dot product of left
with right
.
public static float Dot (SceneKit.SCNVector3 left, SceneKit.SCNVector3 right);
static member Dot : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> single
Parameters
- left
- SCNVector3
- right
- SCNVector3
Returns
The type returned is Single on iOS and nfloat on MacOS.
Applies to
Dot(SCNVector3, SCNVector3, nfloat)
public static void Dot (ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out nfloat result);
static member Dot : * * -> unit
Parameters
- left
- SCNVector3
- right
- SCNVector3
- result
- nfloat
Applies to
Dot(SCNVector3, SCNVector3, Single)
Sets result
to the dot product of left
with right
.
public static void Dot (ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out float result);
static member Dot : * * -> unit
Parameters
- left
- SCNVector3
- right
- SCNVector3
- result
- Single