SCNVector4.Multiply Operator

Definition

Overloads

Multiply(SCNVector4, nfloat)
Multiply(SCNVector4, Single)
Multiply(nfloat, SCNVector4)
Multiply(Single, SCNVector4)

Multiply(SCNVector4, nfloat)

public static SceneKit.SCNVector4 operator * (SceneKit.SCNVector4 vec, nfloat scale);
static member ( * ) : SceneKit.SCNVector4 * nfloat -> SceneKit.SCNVector4

Parameters

scale
nfloat

Returns

Applies to

Multiply(SCNVector4, Single)

public static SceneKit.SCNVector4 operator * (SceneKit.SCNVector4 vec, float scale);
static member ( * ) : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4

Parameters

scale
Single

Returns

Applies to

Multiply(nfloat, SCNVector4)

public static SceneKit.SCNVector4 operator * (nfloat scale, SceneKit.SCNVector4 vec);
static member ( * ) : nfloat * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

scale
nfloat

Returns

Applies to

Multiply(Single, SCNVector4)

public static SceneKit.SCNVector4 operator * (float scale, SceneKit.SCNVector4 vec);
static member ( * ) : single * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

scale
Single

Returns

Applies to