NameObjectCollectionBase.BaseSet 方法
定义
重要
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设置 NameObjectCollectionBase 实例中的项值。
重载
BaseSet(Int32, Object) |
设置 NameObjectCollectionBase 实例的指定索引处的项值。 |
BaseSet(String, Object) |
为 NameObjectCollectionBase 实例中第一个具有指定键的项设置值(如果有这样的项);否则将具有指定键和值的项添加到 NameObjectCollectionBase 实例中。 |
示例
下面的代码示例使用 BaseSet 设置特定元素的值。
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
public ref class MyCollection : public NameObjectCollectionBase {
// Gets or sets the value at the specified index.
public:
property Object^ default[ int ] {
Object^ get(int index) {
return( this->BaseGet( index ) );
}
void set( int index, Object^ value ) {
this->BaseSet( index, value );
}
}
// Gets or sets the value associated with the specified key.
property Object^ default[ String^ ] {
Object^ get(String^ key) {
return( this->BaseGet( key ) );
}
void set( String^ key, Object^ value ) {
this->BaseSet( key, value );
}
}
// Gets a String array that contains all the keys in the collection.
property array<String^>^ AllKeys {
array<String^>^ get() {
return( this->BaseGetAllKeys() );
}
}
// Adds elements from an IDictionary into the new collection.
MyCollection( IDictionary^ d ) {
for each ( DictionaryEntry^ de in d ) {
this->BaseAdd( (String^) de->Key, de->Value );
}
}
};
public ref class SamplesNameObjectCollectionBase {
public:
static void Main() {
// Creates and initializes a new MyCollection instance.
IDictionary^ d = gcnew ListDictionary();
d->Add( "red", "apple" );
d->Add( "yellow", "banana" );
d->Add( "green", "pear" );
MyCollection^ myCol = gcnew MyCollection( d );
Console::WriteLine( "Initial state of the collection:" );
PrintKeysAndValues2( myCol );
Console::WriteLine();
// Sets the value at index 1.
myCol[1] = "sunflower";
Console::WriteLine( "After setting the value at index 1:" );
PrintKeysAndValues2( myCol );
Console::WriteLine();
// Sets the value associated with the key "red".
myCol["red"] = "tulip";
Console::WriteLine( "After setting the value associated with the key \"red\":" );
PrintKeysAndValues2( myCol );
}
static void PrintKeysAndValues2( MyCollection^ myCol ) {
for each ( String^ s in myCol->AllKeys ) {
Console::WriteLine( "{0}, {1}", s, myCol[s] );
}
}
};
int main()
{
SamplesNameObjectCollectionBase::Main();
}
/*
This code produces the following output.
Initial state of the collection:
red, apple
yellow, banana
green, pear
After setting the value at index 1:
red, apple
yellow, sunflower
green, pear
After setting the value associated with the key "red":
red, tulip
yellow, sunflower
green, pear
*/
using System;
using System.Collections;
using System.Collections.Specialized;
public class MyCollection : NameObjectCollectionBase {
// Gets or sets the value at the specified index.
public Object this[ int index ] {
get {
return( this.BaseGet( index ) );
}
set {
this.BaseSet( index, value );
}
}
// Gets or sets the value associated with the specified key.
public Object this[ String key ] {
get {
return( this.BaseGet( key ) );
}
set {
this.BaseSet( key, value );
}
}
// Gets a String array that contains all the keys in the collection.
public String[] AllKeys {
get {
return( this.BaseGetAllKeys() );
}
}
// Adds elements from an IDictionary into the new collection.
public MyCollection( IDictionary d ) {
foreach ( DictionaryEntry de in d ) {
this.BaseAdd( (String) de.Key, de.Value );
}
}
}
public class SamplesNameObjectCollectionBase {
public static void Main() {
// Creates and initializes a new MyCollection instance.
IDictionary d = new ListDictionary();
d.Add( "red", "apple" );
d.Add( "yellow", "banana" );
d.Add( "green", "pear" );
MyCollection myCol = new MyCollection( d );
Console.WriteLine( "Initial state of the collection:" );
PrintKeysAndValues2( myCol );
Console.WriteLine();
// Sets the value at index 1.
myCol[1] = "sunflower";
Console.WriteLine( "After setting the value at index 1:" );
PrintKeysAndValues2( myCol );
Console.WriteLine();
// Sets the value associated with the key "red".
myCol["red"] = "tulip";
Console.WriteLine( "After setting the value associated with the key \"red\":" );
PrintKeysAndValues2( myCol );
}
public static void PrintKeysAndValues2( MyCollection myCol ) {
foreach ( String s in myCol.AllKeys ) {
Console.WriteLine( "{0}, {1}", s, myCol[s] );
}
}
}
/*
This code produces the following output.
Initial state of the collection:
red, apple
yellow, banana
green, pear
After setting the value at index 1:
red, apple
yellow, sunflower
green, pear
After setting the value associated with the key "red":
red, tulip
yellow, sunflower
green, pear
*/
Imports System.Collections
Imports System.Collections.Specialized
Public Class MyCollection
Inherits NameObjectCollectionBase
' Gets or sets the value at the specified index.
Default Public Property Item(index As Integer) As [Object]
Get
Return Me.BaseGet(index)
End Get
Set
Me.BaseSet(index, value)
End Set
End Property
' Gets or sets the value associated with the specified key.
Default Public Property Item(key As [String]) As [Object]
Get
Return Me.BaseGet(key)
End Get
Set
Me.BaseSet(key, value)
End Set
End Property
' Gets a String array that contains all the keys in the collection.
Public ReadOnly Property AllKeys() As [String]()
Get
Return Me.BaseGetAllKeys()
End Get
End Property
' Adds elements from an IDictionary into the new collection.
Public Sub New(d As IDictionary)
Dim de As DictionaryEntry
For Each de In d
Me.BaseAdd(CType(de.Key, [String]), de.Value)
Next de
End Sub
End Class
Public Class SamplesNameObjectCollectionBase
Public Shared Sub Main()
' Creates and initializes a new MyCollection instance.
Dim d = New ListDictionary()
d.Add("red", "apple")
d.Add("yellow", "banana")
d.Add("green", "pear")
Dim myCol As New MyCollection(d)
Console.WriteLine("Initial state of the collection:")
PrintKeysAndValues2(myCol)
Console.WriteLine()
' Sets the value at index 1.
myCol(1) = "sunflower"
Console.WriteLine("After setting the value at index 1:")
PrintKeysAndValues2(myCol)
Console.WriteLine()
' Sets the value associated with the key "red".
myCol("red") = "tulip"
Console.WriteLine("After setting the value associated with the key ""red"":")
PrintKeysAndValues2(myCol)
End Sub
Public Shared Sub PrintKeysAndValues2(myCol As MyCollection)
Dim s As [String]
For Each s In myCol.AllKeys
Console.WriteLine("{0}, {1}", s, myCol(s))
Next s
End Sub
End Class
'This code produces the following output.
'
'Initial state of the collection:
'red, apple
'yellow, banana
'green, pear
'
'After setting the value at index 1:
'red, apple
'yellow, sunflower
'green, pear
'
'After setting the value associated with the key "red":
'red, tulip
'yellow, sunflower
'green, pear
BaseSet(Int32, Object)
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
设置 NameObjectCollectionBase 实例的指定索引处的项值。
protected:
void BaseSet(int index, System::Object ^ value);
protected void BaseSet (int index, object value);
protected void BaseSet (int index, object? value);
member this.BaseSet : int * obj -> unit
Protected Sub BaseSet (index As Integer, value As Object)
参数
- index
- Int32
要设置的条目的从零开始的索引。
例外
该集合是只读的。
index
超出了集合的有效索引范围。
注解
此方法是 O (1) 操作。
另请参阅
适用于
BaseSet(String, Object)
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
- Source:
- NameObjectCollectionBase.cs
为 NameObjectCollectionBase 实例中第一个具有指定键的项设置值(如果有这样的项);否则将具有指定键和值的项添加到 NameObjectCollectionBase 实例中。
protected:
void BaseSet(System::String ^ name, System::Object ^ value);
protected void BaseSet (string name, object value);
protected void BaseSet (string? name, object? value);
member this.BaseSet : string * obj -> unit
Protected Sub BaseSet (name As String, value As Object)
参数
例外
该集合是只读的。
注解
如果集合包含具有指定键的多个条目,则此方法仅设置第一个条目。 若要设置具有相同键的后续条目的值,请使用 枚举器循环访问集合并比较键。
此方法是 O (1) 操作。