CodeDomDesignerLoader.IDesignerSerializationService.Serialize 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
序列化指定的对象集合并将其存储在序列化数据对象中。
virtual System::Object ^ System.ComponentModel.Design.Serialization.IDesignerSerializationService.Serialize(System::Collections::ICollection ^ objects) = System::ComponentModel::Design::Serialization::IDesignerSerializationService::Serialize;
object IDesignerSerializationService.Serialize (System.Collections.ICollection objects);
object IDesignerSerializationService.Serialize (System.Collections.ICollection? objects);
abstract member System.ComponentModel.Design.Serialization.IDesignerSerializationService.Serialize : System.Collections.ICollection -> obj
override this.System.ComponentModel.Design.Serialization.IDesignerSerializationService.Serialize : System.Collections.ICollection -> obj
Function Serialize (objects As ICollection) As Object Implements IDesignerSerializationService.Serialize
参数
- objects
- ICollection
要序列化的对象的集合。
返回
包含指定的对象集合的序列化状态的对象。