UITypeEditor 类
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
提供可用于设计值编辑器的基类,这些编辑器可提供用户界面 (UI) 以用来表示和编辑所支持的数据类型的对象值。
public ref class UITypeEditor
public class UITypeEditor
type UITypeEditor = class
Public Class UITypeEditor
- 继承
-
UITypeEditor
- 派生
示例
下面的代码示例演示 UITypeEditor ,可以使用 在设计模式下从“属性”窗口提供角度选择接口,将 与整数、双精度或浮点 EditorAttribute 属性相关联。 此示例使用 IWindowsFormsEditorService 接口在设计模式下的“属性”窗口中显示下拉控件。 使用 Visual Studio 的“工具”菜单上的“自定义工具箱”命令编译代码并将程序集添加到工具箱。 创建 的 AngleTestControl
实例,然后单击“属性”窗口中“Angle”属性旁边的下拉按钮,以使用编辑器配置属性。
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
#using <System.dll>
using namespace System;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Drawing::Design;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::Design;
namespace AngleEditor
{
// Provides a user interface for adjusting an angle value.
ref class AngleControl: public System::Windows::Forms::UserControl
{
public:
// Stores the angle.
double angle;
private:
// Stores the rotation offset.
int rotation;
// Control state tracking variables.
int dbx;
int dby;
int overButton;
public:
AngleControl( double initial_angle )
{
this->angle = initial_angle;
this->SetStyle( static_cast<ControlStyles>(ControlStyles::AllPaintingInWmPaint), true );
rotation = 0;
dbx = -10;
dby = -10;
overButton = -1;
}
protected:
virtual void OnPaint( System::Windows::Forms::PaintEventArgs^ e ) override
{
// Set angle origin point at center of control.
int originX = (this->Width / 2);
int originY = (this->Height / 2);
// Fill background and ellipse and center point.
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkBlue ), 0, 0, this->Width, this->Height );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::White ), 1, 1, this->Width - 3, this->Height - 3 );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::SlateGray ), originX - 1, originY - 1, 3, 3 );
// Draw angle markers.
int startangle = (270 - rotation) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8.0 ), gcnew SolidBrush( Color::DarkGray ), (float)(this->Width / 2) - 10, (float)10 );
startangle = (startangle + 90) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::DarkGray ), (float)this->Width - 18, (float)(this->Height / 2) - 6 );
startangle = (startangle + 90) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::DarkGray ), ((float)this->Width / 2) - 6, (float)this->Height - 18 );
startangle = (startangle + 90) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::DarkGray ), (float)10, (float)(this->Height / 2) - 6 );
// Draw line along the current angle.
double radians = ((((int)(angle + rotation) + 360) % 360) * Math::PI) / (double)180;
e->Graphics->DrawLine( gcnew Pen( gcnew SolidBrush( Color::Red ),1 ), originX, originY, originX + (int)((double)originX * (double)Math::Cos( radians )), originY + (int)((double)originY * (double)Math::Sin( radians )) );
// Output angle information.
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Gray ), this->Width - 84, 3, 82, 13 );
e->Graphics->DrawString( String::Format( "Angle: {0}", angle.ToString( "F4" ) ), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Yellow ), (float)this->Width - 84, (float)2 );
// Draw square at mouse position of last angle adjustment.
e->Graphics->DrawRectangle( gcnew Pen( gcnew SolidBrush( Color::Black ),1 ), dbx - 2, dby - 2, 4, 4 );
// Draw rotation adjustment buttons.
if ( overButton == 1 )
{
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 28, this->Height - 14, 12, 12 );
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Gray ), 2, this->Height - 13, 110, 12 );
e->Graphics->DrawString( "Rotate 90 degrees left", gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::White ), (float)2, (float)this->Height - 14 );
}
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 28, this->Height - 14, 12, 12 );
if ( overButton == 2 )
{
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 14, this->Height - 14, 12, 12 );
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Gray ), 2, this->Height - 13, 116, 12 );
e->Graphics->DrawString( "Rotate 90 degrees right", gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::White ), (float)2, (float)this->Height - 14 );
}
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 14, this->Height - 14, 12, 12 );
e->Graphics->DrawEllipse( gcnew Pen( gcnew SolidBrush( Color::White ),1 ), this->Width - 11, this->Height - 11, 6, 6 );
e->Graphics->DrawEllipse( gcnew Pen( gcnew SolidBrush( Color::White ),1 ), this->Width - 25, this->Height - 11, 6, 6 );
if ( overButton == 1 )
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 25, this->Height - 6, 4, 4 );
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 25, this->Height - 6, 4, 4 );
if ( overButton == 2 )
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 8, this->Height - 6, 4, 4 );
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 8, this->Height - 6, 4, 4 );
array<Point>^ temp0 = {Point(this->Width - 7,this->Height - 8),Point(this->Width - 3,this->Height - 8),Point(this->Width - 5,this->Height - 4)};
e->Graphics->FillPolygon( gcnew SolidBrush( Color::White ), temp0 );
array<Point>^ temp1 = {Point(this->Width - 26,this->Height - 8),Point(this->Width - 21,this->Height - 8),Point(this->Width - 25,this->Height - 4)};
e->Graphics->FillPolygon( gcnew SolidBrush( Color::White ), temp1 );
}
virtual void OnMouseDown( System::Windows::Forms::MouseEventArgs^ e ) override
{
// Handle rotation adjustment button clicks.
if ( e->X >= this->Width - 28 && e->X <= this->Width - 2 && e->Y >= this->Height - 14 && e->Y <= this->Height - 2 )
{
if ( e->X <= this->Width - 16 )
rotation -= 90;
else
if ( e->X >= this->Width - 14 )
rotation += 90;
if ( rotation < 0 )
rotation += 360;
rotation = rotation % 360;
dbx = -10;
dby = -10;
}
else
UpdateAngle( e->X, e->Y );
this->Refresh();
}
virtual void OnMouseMove( System::Windows::Forms::MouseEventArgs^ e ) override
{
if ( e->Button == ::MouseButtons::Left )
{
UpdateAngle( e->X, e->Y );
overButton = -1;
}
else
if ( e->X >= this->Width - 28 && e->X <= this->Width - 16 && e->Y >= this->Height - 14 && e->Y <= this->Height - 2 )
overButton = 1;
else
if ( e->X >= this->Width - 14 && e->X <= this->Width - 2 && e->Y >= this->Height - 14 && e->Y <= this->Height - 2 )
overButton = 2;
else
overButton = -1;
this->Refresh();
}
private:
void UpdateAngle( int mx, int my )
{
// Store mouse coordinates.
dbx = mx;
dby = my;
// Translate y coordinate input to GetAngle function to correct for ellipsoid distortion.
double widthToHeightRatio = (double)this->Width / (double)this->Height;
int tmy;
if ( my == 0 )
tmy = my;
else
if ( my < this->Height / 2 )
tmy = (this->Height / 2) - (int)(((this->Height / 2) - my) * widthToHeightRatio);
else
tmy = (this->Height / 2) + (int)((double)(my - (this->Height / 2)) * widthToHeightRatio);
// Retrieve updated angle based on rise over run.
angle = (int)(GetAngle( this->Width / 2, this->Height / 2, mx, tmy ) - rotation) % 360;
}
double GetAngle( int x1, int y1, int x2, int y2 )
{
double degrees;
// Avoid divide by zero run values.
if ( x2 - x1 == 0 )
{
if ( y2 > y1 )
degrees = 90;
else
degrees = 270;
}
else
{
// Calculate angle from offset.
double riseoverrun = (double)(y2 - y1) / (double)(x2 - x1);
double radians = Math::Atan( riseoverrun );
degrees = radians * ((double)180 / Math::PI);
// Handle quadrant specific transformations.
if ( (x2 - x1) < 0 || (y2 - y1) < 0 )
degrees += 180;
if ( (x2 - x1) > 0 && (y2 - y1) < 0 )
degrees -= 180;
if ( degrees < 0 )
degrees += 360;
}
return degrees;
}
};
// This UITypeEditor can be associated with Int32, Double and Single
// properties to provide a design-mode angle selection interface.
[System::Security::Permissions::PermissionSetAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand, Name="FullTrust")]
[System::Security::Permissions::PermissionSetAttribute
(System::Security::Permissions::SecurityAction::LinkDemand, Name="FullTrust")]
public ref class AngleEditor: public System::Drawing::Design::UITypeEditor
{
public:
AngleEditor(){}
// Indicates whether the UITypeEditor provides a form-based (modal) dialog,
// drop down dialog, or no UI outside of the properties window.
virtual System::Drawing::Design::UITypeEditorEditStyle GetEditStyle( System::ComponentModel::ITypeDescriptorContext^ context ) override
{
return UITypeEditorEditStyle::DropDown;
}
// Displays the UI for value selection.
virtual Object^ EditValue( System::ComponentModel::ITypeDescriptorContext^ context, System::IServiceProvider^ provider, Object^ value ) override
{
// Return the value if the value is not of type Int32, Double and Single.
if ( value->GetType() != double::typeid && value->GetType() != float::typeid && value->GetType() != int::typeid )
return value;
// Uses the IWindowsFormsEditorService* to display a
// drop-down UI in the Properties window.
IWindowsFormsEditorService^ edSvc = dynamic_cast<IWindowsFormsEditorService^>(provider->GetService( IWindowsFormsEditorService::typeid ));
if ( edSvc != nullptr )
{
// Display an angle selection control and retrieve the value.
AngleControl^ angleControl = gcnew AngleControl( *dynamic_cast<double^>(value) );
edSvc->DropDownControl( angleControl );
// Return the value in the appropraite data format.
if ( value->GetType() == double::typeid )
return angleControl->angle;
else
if ( value->GetType() == float::typeid )
return (float)angleControl->angle;
else
if ( value->GetType() == int::typeid )
return (int)angleControl->angle;
}
return value;
}
// Draws a representation of the property's value.
private:
void PaintValue( System::Drawing::Design::PaintValueEventArgs^ e ) new
{
int normalX = (e->Bounds.Width / 2);
int normalY = (e->Bounds.Height / 2);
// Fill background and ellipse and center point.
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkBlue ), e->Bounds.X, e->Bounds.Y, e->Bounds.Width, e->Bounds.Height );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::White ), e->Bounds.X + 1, e->Bounds.Y + 1, e->Bounds.Width - 3, e->Bounds.Height - 3 );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::SlateGray ), normalX + e->Bounds.X - 1, normalY + e->Bounds.Y - 1, 3, 3 );
// Draw line along the current angle.
double radians = ( *dynamic_cast<double^>(e->Value) * Math::PI) / (double)180;
e->Graphics->DrawLine( gcnew Pen( gcnew SolidBrush( Color::Red ),1 ), normalX + e->Bounds.X, normalY + e->Bounds.Y, e->Bounds.X + (normalX + (int)((double)normalX * Math::Cos( radians ))), e->Bounds.Y + (normalY + (int)((double)normalY * Math::Sin( radians ))) );
}
// Indicates whether the UITypeEditor supports painting a
// representation of a property's value.
bool GetPaintValueSupported( System::ComponentModel::ITypeDescriptorContext^ context ) new
{
return true;
}
};
public ref class AngleEditorTestControl: public System::Windows::Forms::UserControl
{
private:
double int_angle;
public:
property double Angle
{
[BrowsableAttribute(true)]
[EditorAttribute(AngleEditor::typeid,System::Drawing::Design::UITypeEditor::typeid)]
double get()
{
return int_angle;
}
void set( double value )
{
int_angle = value;
}
}
AngleEditorTestControl()
{
int_angle = 90;
this->Size = System::Drawing::Size( 190, 42 );
this->BackColor = Color::Beige;
}
protected:
virtual void OnPaint( System::Windows::Forms::PaintEventArgs^ e ) override
{
if ( this->DesignMode )
{
e->Graphics->DrawString( "Use the Properties Window to access",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 2 );
e->Graphics->DrawString( "the AngleEditor UITypeEditor by",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 14 );
e->Graphics->DrawString( "configuring the \"Angle\" property.",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 26 );
}
else
e->Graphics->DrawString( "This example requires design mode.",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 2 );
}
};
}
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Windows.Forms;
using System.Windows.Forms.Design;
namespace AngleEditor
{
// This UITypeEditor can be associated with Int32, Double and Single
// properties to provide a design-mode angle selection interface.
public class AngleEditor : System.Drawing.Design.UITypeEditor
{
public AngleEditor()
{
}
// Indicates whether the UITypeEditor provides a form-based (modal) dialog,
// drop down dialog, or no UI outside of the properties window.
public override System.Drawing.Design.UITypeEditorEditStyle GetEditStyle(System.ComponentModel.ITypeDescriptorContext context)
{
return UITypeEditorEditStyle.DropDown;
}
// Displays the UI for value selection.
public override object EditValue(System.ComponentModel.ITypeDescriptorContext context, System.IServiceProvider provider, object value)
{
// Return the value if the value is not of type Int32, Double and Single.
if( value.GetType() != typeof(double) && value.GetType() != typeof(float) && value.GetType() != typeof(int) )
return value;
// Uses the IWindowsFormsEditorService to display a
// drop-down UI in the Properties window.
IWindowsFormsEditorService edSvc = (IWindowsFormsEditorService)provider.GetService(typeof(IWindowsFormsEditorService));
if( edSvc != null )
{
// Display an angle selection control and retrieve the value.
AngleControl angleControl = new AngleControl((double)value);
edSvc.DropDownControl( angleControl );
// Return the value in the appropraite data format.
if( value.GetType() == typeof(double) )
return angleControl.angle;
else if( value.GetType() == typeof(float) )
return (float)angleControl.angle;
else if( value.GetType() == typeof(int) )
return (int)angleControl.angle;
}
return value;
}
// Draws a representation of the property's value.
public override void PaintValue(System.Drawing.Design.PaintValueEventArgs e)
{
int normalX = (e.Bounds.Width/2);
int normalY = (e.Bounds.Height/2);
// Fill background and ellipse and center point.
e.Graphics.FillRectangle(new SolidBrush(Color.DarkBlue), e.Bounds.X, e.Bounds.Y, e.Bounds.Width, e.Bounds.Height);
e.Graphics.FillEllipse(new SolidBrush(Color.White), e.Bounds.X+1, e.Bounds.Y+1, e.Bounds.Width-3, e.Bounds.Height-3);
e.Graphics.FillEllipse(new SolidBrush(Color.SlateGray), normalX+e.Bounds.X-1, normalY+e.Bounds.Y-1, 3, 3);
// Draw line along the current angle.
double radians = ((double)e.Value*Math.PI) / (double)180;
e.Graphics.DrawLine( new Pen(new SolidBrush(Color.Red), 1), normalX+e.Bounds.X, normalY+e.Bounds.Y,
e.Bounds.X+ ( normalX + (int)( (double)normalX * Math.Cos( radians ) ) ),
e.Bounds.Y+ ( normalY + (int)( (double)normalY * Math.Sin( radians ) ) ) );
}
// Indicates whether the UITypeEditor supports painting a
// representation of a property's value.
public override bool GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext context)
{
return true;
}
}
// Provides a user interface for adjusting an angle value.
internal class AngleControl : System.Windows.Forms.UserControl
{
// Stores the angle.
public double angle;
// Stores the rotation offset.
private int rotation = 0;
// Control state tracking variables.
private int dbx = -10;
private int dby = -10;
private int overButton = -1;
public AngleControl(double initial_angle)
{
this.angle = initial_angle;
this.SetStyle( ControlStyles.AllPaintingInWmPaint, true );
}
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
{
// Set angle origin point at center of control.
int originX = (this.Width/2);
int originY = (this.Height/2);
// Fill background and ellipse and center point.
e.Graphics.FillRectangle(new SolidBrush(Color.DarkBlue), 0, 0, this.Width, this.Height);
e.Graphics.FillEllipse(new SolidBrush(Color.White), 1, 1, this.Width-3, this.Height-3);
e.Graphics.FillEllipse(new SolidBrush(Color.SlateGray), originX-1, originY-1, 3, 3);
// Draw angle markers.
int startangle = (270-rotation)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), (this.Width/2)-10, 10);
startangle = (startangle+90)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), this.Width-18, (this.Height/2)-6);
startangle = (startangle+90)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), (this.Width/2)-6, this.Height-18);
startangle = (startangle+90)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), 10, (this.Height/2)-6);
// Draw line along the current angle.
double radians = ((((angle+rotation)+360)%360)*Math.PI) / (double)180;
e.Graphics.DrawLine( new Pen(new SolidBrush(Color.Red), 1), originX, originY,
originX + (int)( (double)originX * (double)Math.Cos( radians ) ),
originY + (int)( (double)originY * (double)Math.Sin( radians ) ) );
// Output angle information.
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), this.Width-84, 3, 82, 13);
e.Graphics.DrawString("Angle: "+angle.ToString("F4"), new Font("Arial", 8), new SolidBrush(Color.Yellow), this.Width-84, 2);
// Draw square at mouse position of last angle adjustment.
e.Graphics.DrawRectangle(new Pen(new SolidBrush(Color.Black), 1), dbx-2, dby-2, 4, 4);
// Draw rotation adjustment buttons.
if( overButton == 1 )
{
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-28, this.Height-14, 12, 12);
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), 2, this.Height-13, 110, 12);
e.Graphics.DrawString("Rotate 90 degrees left", new Font("Arial", 8), new SolidBrush(Color.White), 2, this.Height-14);
}
else
{
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-28, this.Height-14, 12, 12);
}
if ( overButton == 2 )
{
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-14, this.Height-14, 12, 12);
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), 2, this.Height-13, 116, 12);
e.Graphics.DrawString("Rotate 90 degrees right", new Font("Arial", 8), new SolidBrush(Color.White), 2, this.Height-14);
}
else
{
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-14, this.Height-14, 12, 12);
}
e.Graphics.DrawEllipse(new Pen(new SolidBrush(Color.White), 1), this.Width-11, this.Height-11, 6, 6);
e.Graphics.DrawEllipse(new Pen(new SolidBrush(Color.White), 1), this.Width-25, this.Height-11, 6, 6);
if( overButton == 1 )
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-25, this.Height-6, 4, 4);
else
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-25, this.Height-6, 4, 4);
if( overButton == 2 )
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-8, this.Height-6, 4, 4);
else
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-8, this.Height-6, 4, 4);
e.Graphics.FillPolygon(new SolidBrush(Color.White), new Point[] { new Point(this.Width-7, this.Height-8), new Point(this.Width-3, this.Height-8), new Point(this.Width-5, this.Height-4) });
e.Graphics.FillPolygon(new SolidBrush(Color.White), new Point[] { new Point(this.Width-26, this.Height-8), new Point(this.Width-21, this.Height-8), new Point(this.Width-25, this.Height-4) });
}
protected override void OnMouseDown(System.Windows.Forms.MouseEventArgs e)
{
// Handle rotation adjustment button clicks.
if( e.X >= this.Width-28 && e.X <= this.Width-2 && e.Y >= this.Height-14 && e.Y <= this.Height-2 )
{
if( e.X <= this.Width-16 )
rotation -= 90;
else if( e.X >= this.Width-14 )
rotation += 90;
if( rotation < 0 )
rotation += 360;
rotation = rotation%360;
dbx=-10;
dby=-10;
}
else
{
UpdateAngle(e.X, e.Y);
}
this.Refresh();
}
protected override void OnMouseMove(System.Windows.Forms.MouseEventArgs e)
{
if( e.Button == MouseButtons.Left )
{
UpdateAngle(e.X, e.Y);
overButton = -1;
}
else if( e.X >= this.Width-28 && e.X <= this.Width-16 && e.Y >= this.Height-14 && e.Y <= this.Height-2 )
{
overButton = 1;
}
else if( e.X >= this.Width-14 && e.X <= this.Width-2 && e.Y >= this.Height-14 && e.Y <= this.Height-2 )
{
overButton = 2;
}
else
{
overButton = -1;
}
this.Refresh();
}
private void UpdateAngle(int mx, int my)
{
// Store mouse coordinates.
dbx = mx;
dby = my;
// Translate y coordinate input to GetAngle function to correct for ellipsoid distortion.
double widthToHeightRatio = (double)this.Width/(double)this.Height;
int tmy;
if( my == 0 )
tmy = my;
else if( my < this.Height/2 )
tmy = (this.Height/2)-(int)(((this.Height/2)-my)*widthToHeightRatio);
else
tmy = (this.Height/2)+(int)((double)(my-(this.Height/2))*widthToHeightRatio);
// Retrieve updated angle based on rise over run.
angle = (GetAngle(this.Width/2, this.Height/2, mx, tmy)-rotation)%360;
}
private double GetAngle(int x1, int y1, int x2, int y2)
{
double degrees;
// Avoid divide by zero run values.
if( x2-x1 == 0 )
{
if( y2 > y1 )
degrees = 90;
else
degrees = 270;
}
else
{
// Calculate angle from offset.
double riseoverrun = (double)(y2-y1)/(double)(x2-x1);
double radians = Math.Atan( riseoverrun );
degrees = radians * ((double)180/Math.PI);
// Handle quadrant specific transformations.
if( (x2-x1) < 0 || (y2-y1) < 0 )
degrees += 180;
if( (x2-x1) > 0 && (y2-y1) < 0 )
degrees -= 180;
if( degrees < 0 )
degrees += 360;
}
return degrees;
}
}
public class AngleEditorTestControl : System.Windows.Forms.UserControl
{
private double int_angle;
[BrowsableAttribute(true)]
[EditorAttribute(typeof(AngleEditor), typeof(System.Drawing.Design.UITypeEditor))]
public double Angle
{
get
{ return int_angle; }
set
{ int_angle = value; }
}
public AngleEditorTestControl()
{
int_angle = 90;
this.Size = new Size(190, 42);
this.BackColor = Color.Beige;
}
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
{
if( this.DesignMode )
{
e.Graphics.DrawString("Use the Properties Window to access", new Font("Arial", 8), new SolidBrush(Color.Black), 3,2);
e.Graphics.DrawString("the AngleEditor UITypeEditor by", new Font("Arial", 8), new SolidBrush(Color.Black), 3,14);
e.Graphics.DrawString("configuring the \"Angle\" property.", new Font("Arial", 8), new SolidBrush(Color.Black), 3,26);
}
else
{
e.Graphics.DrawString("This example requires design mode.", new Font("Arial", 8), new SolidBrush(Color.Black), 3,2);
}
}
}
}
Option Strict Off
Imports System.ComponentModel
Imports System.Drawing
Imports System.Drawing.Design
Imports System.Reflection
Imports System.Windows.Forms
Imports System.Windows.Forms.Design
' This UITypeEditor can be associated with Int32, Double and Single
' properties to provide a design-mode angle selection interface.
<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
Public Class AngleEditor
Inherits System.Drawing.Design.UITypeEditor
Public Sub New()
End Sub
' Indicates whether the UITypeEditor provides a form-based (modal) dialog,
' drop down dialog, or no UI outside of the properties window.
Public Overloads Overrides Function GetEditStyle(ByVal context As System.ComponentModel.ITypeDescriptorContext) As System.Drawing.Design.UITypeEditorEditStyle
Return UITypeEditorEditStyle.DropDown
End Function
' Displays the UI for value selection.
Public Overloads Overrides Function EditValue(ByVal context As System.ComponentModel.ITypeDescriptorContext, ByVal provider As System.IServiceProvider, ByVal value As Object) As Object
' Return the value if the value is not of type Int32, Double and Single.
If value.GetType() IsNot GetType(Double) AndAlso value.GetType() IsNot GetType(Single) AndAlso value.GetType() IsNot GetType(Integer) Then
Return value
End If
' Uses the IWindowsFormsEditorService to display a
' drop-down UI in the Properties window.
Dim edSvc As IWindowsFormsEditorService = CType(provider.GetService(GetType(IWindowsFormsEditorService)), IWindowsFormsEditorService)
If (edSvc IsNot Nothing) Then
' Display an angle selection control and retrieve the value.
Dim angleControl As New AngleControl(System.Convert.ToDouble(value))
edSvc.DropDownControl(angleControl)
' Return the value in the appropraite data format.
If value Is GetType(Double) Then
Return angleControl.angle
ElseIf value Is GetType(Single) Then
Return System.Convert.ToSingle(angleControl.angle)
ElseIf value Is GetType(Integer) Then
Return System.Convert.ToInt32(angleControl.angle)
End If
End If
Return value
End Function
' Draws a representation of the property's value.
Public Overloads Overrides Sub PaintValue(ByVal e As System.Drawing.Design.PaintValueEventArgs)
Dim normalX As Integer = e.Bounds.Width / 2
Dim normalY As Integer = e.Bounds.Height / 2
' Fill background and ellipse and center point.
e.Graphics.FillRectangle(New SolidBrush(Color.DarkBlue), e.Bounds.X, e.Bounds.Y, e.Bounds.Width, e.Bounds.Height)
e.Graphics.FillEllipse(New SolidBrush(Color.White), e.Bounds.X + 1, e.Bounds.Y + 1, e.Bounds.Width - 3, e.Bounds.Height - 3)
e.Graphics.FillEllipse(New SolidBrush(Color.SlateGray), normalX + e.Bounds.X - 1, normalY + e.Bounds.Y - 1, 3, 3)
' Draw line along the current angle.
Dim radians As Double = System.Convert.ToDouble(e.Value) * Math.PI / System.Convert.ToDouble(180)
e.Graphics.DrawLine(New Pen(New SolidBrush(Color.Red), 1), normalX + e.Bounds.X, normalY + e.Bounds.Y, e.Bounds.X + (normalX + System.Convert.ToInt32(System.Convert.ToDouble(normalX) * Math.Cos(radians))), e.Bounds.Y + (normalY + System.Convert.ToInt32(System.Convert.ToDouble(normalY) * Math.Sin(radians))))
End Sub
' Indicates whether the UITypeEditor supports painting a
' representation of a property's value.
Public Overloads Overrides Function GetPaintValueSupported(ByVal context As System.ComponentModel.ITypeDescriptorContext) As Boolean
Return True
End Function
End Class
' Provides a user interface for adjusting an angle value.
Friend Class AngleControl
Inherits System.Windows.Forms.UserControl
' Stores the angle.
Public angle As Double
' Stores the rotation offset.
Private rotation As Integer = 0
' Control state tracking variables.
Private dbx As Integer = -10
Private dby As Integer = -10
Private overButton As Integer = -1
Public Sub New(ByVal initial_angle As Double)
Me.angle = initial_angle
Me.SetStyle(ControlStyles.AllPaintingInWmPaint, True)
End Sub
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
' Set angle origin point at center of control.
Dim originX As Integer = Me.Width / 2
Dim originY As Integer = Me.Height / 2
' Fill background and ellipse and center point.
e.Graphics.FillRectangle(New SolidBrush(Color.DarkBlue), 0, 0, Me.Width, Me.Height)
e.Graphics.FillEllipse(New SolidBrush(Color.White), 1, 1, Me.Width - 3, Me.Height - 3)
e.Graphics.FillEllipse(New SolidBrush(Color.SlateGray), originX - 1, originY - 1, 3, 3)
' Draw angle markers.
Dim startangle As Integer = (270 - rotation) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), Me.Width / 2 - 10, 10)
startangle = (startangle + 90) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), Me.Width - 18, Me.Height / 2 - 6)
startangle = (startangle + 90) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), Me.Width / 2 - 6, Me.Height - 18)
startangle = (startangle + 90) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), 10, Me.Height / 2 - 6)
' Draw line along the current angle.
Dim radians As Double = ((angle + rotation + 360) Mod 360) * Math.PI / System.Convert.ToDouble(180)
e.Graphics.DrawLine(New Pen(New SolidBrush(Color.Red), 1), originX, originY, originX + System.Convert.ToInt32(System.Convert.ToDouble(originX) * Math.Cos(radians)), originY + System.Convert.ToInt32(System.Convert.ToDouble(originY) * Math.Sin(radians)))
' Output angle information.
e.Graphics.FillRectangle(New SolidBrush(Color.Gray), Me.Width - 84, 3, 82, 13)
e.Graphics.DrawString("Angle: " + angle.ToString("F4"), New Font("Arial", 8), New SolidBrush(Color.Yellow), Me.Width - 84, 2)
' Draw square at mouse position of last angle adjustment.
e.Graphics.DrawRectangle(New Pen(New SolidBrush(Color.Black), 1), dbx - 2, dby - 2, 4, 4)
' Draw rotation adjustment buttons.
If overButton = 1 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 28, Me.Height - 14, 12, 12)
e.Graphics.FillRectangle(New SolidBrush(Color.Gray), 2, Me.Height - 13, 110, 12)
e.Graphics.DrawString("Rotate 90 degrees left", New Font("Arial", 8), New SolidBrush(Color.White), 2, Me.Height - 14)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 28, Me.Height - 14, 12, 12)
End If
If overButton = 2 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 14, Me.Height - 14, 12, 12)
e.Graphics.FillRectangle(New SolidBrush(Color.Gray), 2, Me.Height - 13, 116, 12)
e.Graphics.DrawString("Rotate 90 degrees right", New Font("Arial", 8), New SolidBrush(Color.White), 2, Me.Height - 14)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 14, Me.Height - 14, 12, 12)
End If
e.Graphics.DrawEllipse(New Pen(New SolidBrush(Color.White), 1), Me.Width - 11, Me.Height - 11, 6, 6)
e.Graphics.DrawEllipse(New Pen(New SolidBrush(Color.White), 1), Me.Width - 25, Me.Height - 11, 6, 6)
If overButton = 1 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 25, Me.Height - 6, 4, 4)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 25, Me.Height - 6, 4, 4)
End If
If overButton = 2 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 8, Me.Height - 6, 4, 4)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 8, Me.Height - 6, 4, 4)
End If
e.Graphics.FillPolygon(New SolidBrush(Color.White), New Point() {New Point(Me.Width - 7, Me.Height - 8), New Point(Me.Width - 3, Me.Height - 8), New Point(Me.Width - 5, Me.Height - 4)})
e.Graphics.FillPolygon(New SolidBrush(Color.White), New Point() {New Point(Me.Width - 26, Me.Height - 8), New Point(Me.Width - 21, Me.Height - 8), New Point(Me.Width - 25, Me.Height - 4)})
End Sub
Protected Overrides Sub OnMouseDown(ByVal e As System.Windows.Forms.MouseEventArgs)
' Handle rotation adjustment button clicks.
If e.X >= Me.Width - 28 AndAlso e.X <= Me.Width - 2 AndAlso e.Y >= Me.Height - 14 AndAlso e.Y <= Me.Height - 2 Then
If e.X <= Me.Width - 16 Then
rotation -= 90
ElseIf e.X >= Me.Width - 14 Then
rotation += 90
End If
If rotation < 0 Then
rotation += 360
End If
rotation = rotation Mod 360
dbx = -10
dby = -10
Else
UpdateAngle(e.X, e.Y)
End If
Me.Refresh()
End Sub
Protected Overrides Sub OnMouseMove(ByVal e As System.Windows.Forms.MouseEventArgs)
If e.Button = System.Windows.Forms.MouseButtons.Left Then
UpdateAngle(e.X, e.Y)
overButton = -1
ElseIf e.X >= Me.Width - 28 AndAlso e.X <= Me.Width - 16 AndAlso e.Y >= Me.Height - 14 AndAlso e.Y <= Me.Height - 2 Then
overButton = 1
ElseIf e.X >= Me.Width - 14 AndAlso e.X <= Me.Width - 2 AndAlso e.Y >= Me.Height - 14 AndAlso e.Y <= Me.Height - 2 Then
overButton = 2
Else
overButton = -1
End If
Me.Refresh()
End Sub
Private Sub UpdateAngle(ByVal mx As Integer, ByVal my As Integer)
' Store mouse coordinates.
dbx = mx
dby = my
' Translate y coordinate input to GetAngle function to correct for ellipsoid distortion.
Dim widthToHeightRatio As Double = System.Convert.ToDouble(Me.Width) / System.Convert.ToDouble(Me.Height)
Dim tmy As Integer
If my = 0 Then
tmy = my
ElseIf my < Me.Height / 2 Then
tmy = Me.Height / 2 - Fix((Me.Height / 2 - my) * widthToHeightRatio)
Else
tmy = Me.Height / 2 + Fix(System.Convert.ToDouble(my - Me.Height / 2) * widthToHeightRatio)
End If
' Retrieve updated angle based on rise over run.
angle = (GetAngle(Me.Width / 2, Me.Height / 2, mx, tmy) - rotation) Mod 360
End Sub
Private Function GetAngle(ByVal x1 As Integer, ByVal y1 As Integer, ByVal x2 As Integer, ByVal y2 As Integer) As Double
Dim degrees As Double
' Avoid divide by zero run values.
If x2 - x1 = 0 Then
If y2 > y1 Then
degrees = 90
Else
degrees = 270
End If
Else
' Calculate angle from offset.
Dim riseoverrun As Double = System.Convert.ToDouble(y2 - y1) / System.Convert.ToDouble(x2 - x1)
Dim radians As Double = Math.Atan(riseoverrun)
degrees = radians * (System.Convert.ToDouble(180) / Math.PI)
' Handle quadrant specific transformations.
If x2 - x1 < 0 OrElse y2 - y1 < 0 Then
degrees += 180
End If
If x2 - x1 > 0 AndAlso y2 - y1 < 0 Then
degrees -= 180
End If
If degrees < 0 Then
degrees += 360
End If
End If
Return degrees
End Function
End Class
Public Class AngleEditorTestControl
Inherits System.Windows.Forms.UserControl
Private int_angle As Double
<BrowsableAttribute(True), EditorAttribute(GetType(AngleEditor), GetType(System.Drawing.Design.UITypeEditor))> _
Public Property Angle() As Double
Get
Return int_angle
End Get
Set(ByVal Value As Double)
int_angle = Value
End Set
End Property
Public Sub New()
int_angle = 90
Me.Size = New Size(190, 42)
Me.BackColor = Color.Beige
End Sub
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
If Me.DesignMode Then
e.Graphics.DrawString("Use the Properties Window to access", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 2)
e.Graphics.DrawString("the AngleEditor UITypeEditor by", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 14)
e.Graphics.DrawString("configuring the ""Angle"" property.", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 26)
Else
e.Graphics.DrawString("This example requires design mode.", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 2)
End If
End Sub
End Class
注解
类 UITypeEditor 提供了一个基类,你可以从中派生并扩展该基类,以实现设计时环境的自定义类型编辑器。 通常,自定义类型编辑器与 PropertyGrid 控件交互。
当文本框值编辑器不足以有效选择某些类型的值时,自定义类型编辑器非常有用。
若要实现自定义设计时 UI 类型编辑器,必须执行以下步骤:
定义一个从 UITypeEditor 派生的类。
EditValue重写 方法以处理用户界面、用户输入处理和值分配。
GetEditStyle重写 方法以通知编辑器将使用的编辑器样式类型的“属性”窗口。
可以通过执行以下步骤,添加对在“属性”窗口中绘制值表示形式的其他支持:
GetPaintValueSupported重写 方法以指示编辑器支持显示值的表示形式。
PaintValue重写 方法以实现值表示形式的显示。
UITypeEditor如果编辑器应具有初始化行为,请重写构造函数方法。
注意
类 UITypeEditor 不支持从右到左 (RTL) 布局。
有关增强设计时支持的详细信息,请参阅 扩展 Design-Time 支持。 有关实现 的详细信息, UITypeEditor请参阅 用户界面类型编辑器概述。
构造函数
UITypeEditor() |
初始化 UITypeEditor 类的新实例。 |
属性
IsDropDownResizable |
获取一个值,该值指示是否应由用户调整下拉编辑器的大小。 |
方法
EditValue(IServiceProvider, Object) |
使用 GetEditStyle() 方法所指示的编辑器样式编辑指定对象的值。 |
EditValue(ITypeDescriptorContext, IServiceProvider, Object) |
使用 GetEditStyle() 方法所指示的编辑器样式来编辑指定对象的值。 |
Equals(Object) |
确定指定对象是否等于当前对象。 (继承自 Object) |
GetEditStyle() |
获取由 EditValue(IServiceProvider, Object) 方法使用的编辑器样式。 |
GetEditStyle(ITypeDescriptorContext) |
获取由 EditValue(IServiceProvider, Object) 方法使用的编辑器样式。 |
GetHashCode() |
作为默认哈希函数。 (继承自 Object) |
GetPaintValueSupported() |
指示该编辑器是否支持绘制对象值的表示形式。 |
GetPaintValueSupported(ITypeDescriptorContext) |
指示指定的上下文是否支持在指定的上下文内绘制对象值的表示形式。 |
GetType() |
获取当前实例的 Type。 (继承自 Object) |
MemberwiseClone() |
创建当前 Object 的浅表副本。 (继承自 Object) |
PaintValue(Object, Graphics, Rectangle) |
将指定对象值表示形式绘制到指定的画布上。 |
PaintValue(PaintValueEventArgs) |
使用指定的 PaintValueEventArgs 绘制某个对象的值的表示形式。 |
ToString() |
返回表示当前对象的字符串。 (继承自 Object) |