GraphicsPath.AddRectangles 方法

定义

将一系列矩形添加到此路径。

重载

AddRectangles(Rectangle[])

将一系列矩形添加到此路径。

AddRectangles(RectangleF[])

将一系列矩形添加到此路径。

AddRectangles(ReadOnlySpan<Rectangle>)
AddRectangles(ReadOnlySpan<RectangleF>)

AddRectangles(Rectangle[])

Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
Source:
GraphicsPath.cs

将一系列矩形添加到此路径。

public:
 void AddRectangles(cli::array <System::Drawing::Rectangle> ^ rects);
public:
 void AddRectangles(... cli::array <System::Drawing::Rectangle> ^ rects);
public void AddRectangles (System.Drawing.Rectangle[] rects);
public void AddRectangles (params System.Drawing.Rectangle[] rects);
member this.AddRectangles : System.Drawing.Rectangle[] -> unit
Public Sub AddRectangles (rects As Rectangle())
Public Sub AddRectangles (ParamArray rects As Rectangle())

参数

rects
Rectangle[]

表示要添加的矩形的 Rectangle 结构的数组。

示例

下面的代码示例旨在与 Windows 窗体一起使用,它需要 PaintEventArgseOnPaint 事件对象。 该代码执行以下操作:

  • 创建路径。

  • 创建一个矩形数组,并将矩形添加到路径。

  • 绘制屏幕的路径。

private:
   void AddRectanglesExample( PaintEventArgs^ e )
   {
      // Adds a pattern of rectangles to a GraphicsPath object.
      GraphicsPath^ myPath = gcnew GraphicsPath;
      array<Rectangle>^ pathRects = {Rectangle(20,20,100,200),Rectangle(40,40,120,220),Rectangle(60,60,240,140)};
      myPath->AddRectangles( pathRects );

      // Draw the path to the screen.
      Pen^ myPen = gcnew Pen( Color::Black,2.0f );
      e->Graphics->DrawPath( myPen, myPath );
   }
private void AddRectanglesExample(PaintEventArgs e)
{
             
    // Adds a pattern of rectangles to a GraphicsPath object.
    GraphicsPath myPath = new GraphicsPath();
    Rectangle[] pathRects =
             {
                 new Rectangle(20,20,100,200),
                 new Rectangle(40,40,120,220),
                 new Rectangle(60,60,240,140)
             };
    myPath.AddRectangles(pathRects);
             
    // Draw the path to the screen.
    Pen myPen = new Pen(Color.Black, 2);
    e.Graphics.DrawPath(myPen, myPath);
}
Public Sub AddRectanglesExample(ByVal e As PaintEventArgs)

    ' Adds a pattern of rectangles to a GraphicsPath object.
    Dim myPath As New GraphicsPath
    Dim pathRects As Rectangle() = {New Rectangle(20, 20, 100, 200), _
    New Rectangle(40, 40, 120, 220), New Rectangle(60, 60, 240, 140)}
    myPath.AddRectangles(pathRects)

    ' Draw the path to the screen.
    Dim myPen As New Pen(Color.Black, 2)
    e.Graphics.DrawPath(myPen, myPath)
End Sub

适用于

AddRectangles(RectangleF[])

Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
Source:
GraphicsPath.cs

将一系列矩形添加到此路径。

public:
 void AddRectangles(cli::array <System::Drawing::RectangleF> ^ rects);
public:
 void AddRectangles(... cli::array <System::Drawing::RectangleF> ^ rects);
public void AddRectangles (System.Drawing.RectangleF[] rects);
public void AddRectangles (params System.Drawing.RectangleF[] rects);
member this.AddRectangles : System.Drawing.RectangleF[] -> unit
Public Sub AddRectangles (rects As RectangleF())
Public Sub AddRectangles (ParamArray rects As RectangleF())

参数

rects
RectangleF[]

表示要添加的矩形的 RectangleF 结构的数组。

示例

有关示例,请参阅 AddRectangles(Rectangle[])

适用于

AddRectangles(ReadOnlySpan<Rectangle>)

Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
public:
 void AddRectangles(ReadOnlySpan<System::Drawing::Rectangle> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.Rectangle> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.Rectangle> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of Rectangle))

参数

适用于

AddRectangles(ReadOnlySpan<RectangleF>)

Source:
GraphicsPath.cs
Source:
GraphicsPath.cs
public:
 void AddRectangles(ReadOnlySpan<System::Drawing::RectangleF> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.RectangleF> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.RectangleF> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of RectangleF))

参数

适用于