Matrix.TransformVectors 方法
定义
重要
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将数组中的每个向量乘以矩阵。 忽略此矩阵(第三行)的转换元素。
重载
TransformVectors(Point[]) |
仅将此 Matrix 的刻度和旋转组件应用于指定的点数组。 |
TransformVectors(PointF[]) |
将数组中的每个向量乘以矩阵。 忽略此矩阵(第三行)的转换元素。 |
TransformVectors(ReadOnlySpan<Point>) | |
TransformVectors(ReadOnlySpan<PointF>) |
TransformVectors(Point[])
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
仅将此 Matrix 的刻度和旋转组件应用于指定的点数组。
public:
void TransformVectors(cli::array <System::Drawing::Point> ^ pts);
public:
void TransformVectors(... cli::array <System::Drawing::Point> ^ pts);
public void TransformVectors (System.Drawing.Point[] pts);
public void TransformVectors (params System.Drawing.Point[] pts);
member this.TransformVectors : System.Drawing.Point[] -> unit
Public Sub TransformVectors (pts As Point())
Public Sub TransformVectors (ParamArray pts As Point())
参数
示例
下面的代码示例旨在与 Windows 窗体一起使用,它需要 PaintEventArgse
Paint 事件对象。 该代码执行以下操作:
创建构成矩形的点数组。
在应用缩放转换(蓝色矩形)之前,将此点数组绘制到屏幕。
创建矩阵并将其缩放为 x 轴中的 3,在 y 轴中为 2,并在两个轴中将其平移 100。
列出屏幕中的矩阵元素。
将此矩阵转换应用于点数组。
将转换后的数组绘制到屏幕(红色矩形)。
请注意,红色矩形已按 x 轴中的 3 因子缩放,在 y 轴中缩放 2,包括矩形左上角(矩形的起点),但忽略转换向量(矩阵的最后两个元素)。
public:
void TransformVectorsExample( PaintEventArgs^ e )
{
Pen^ myPen = gcnew Pen( Color::Blue,1.0f );
Pen^ myPen2 = gcnew Pen( Color::Red,1.0f );
// Create an array of points.
array<Point>^ myArray = {Point(20,20),Point(120,20),Point(120,120),Point(20,120),Point(20,20)};
// Draw the Points to the screen before applying the
// transform.
e->Graphics->DrawLines( myPen, myArray );
// Create a matrix, scale it, and translate it.
Matrix^ myMatrix = gcnew Matrix;
myMatrix->Scale( 3, 2, MatrixOrder::Append );
myMatrix->Translate( 100, 100, MatrixOrder::Append );
// List the matrix elements to the screen.
ListMatrixElements( e, myMatrix, "Scaled and Translated Matrix", 6, 20 );
// Apply the transform to the array.
myMatrix->TransformVectors( myArray );
// Draw the Points to the screen again after applying the
// transform.
e->Graphics->DrawLines( myPen2, myArray );
}
//-------------------------------------------------------
// This function is a helper function to
// list the contents of a matrix.
//-------------------------------------------------------
void ListMatrixElements( PaintEventArgs^ e, Matrix^ matrix, String^ matrixName, int numElements, int y )
{
// Set up variables for drawing the array
// of points to the screen.
int i;
float x = 20,X = 200;
System::Drawing::Font^ myFont = gcnew System::Drawing::Font( "Arial",8 );
SolidBrush^ myBrush = gcnew SolidBrush( Color::Black );
// Draw the matrix name to the screen.
e->Graphics->DrawString( String::Concat( matrixName, ": " ), myFont, myBrush, (float)x, (float)y );
// Draw the set of path points and types to the screen.
for ( i = 0; i < numElements; i++ )
{
e->Graphics->DrawString( String::Concat( matrix->Elements[ i ], ", " ), myFont, myBrush, (float)X, (float)y );
X += 30;
}
}
public void TransformVectorsExample(PaintEventArgs e)
{
Pen myPen = new Pen(Color.Blue, 1);
Pen myPen2 = new Pen(Color.Red, 1);
// Create an array of points.
Point[] myArray =
{
new Point(20, 20),
new Point(120, 20),
new Point(120, 120),
new Point(20, 120),
new Point(20,20)
};
// Draw the Points to the screen before applying the
// transform.
e.Graphics.DrawLines(myPen, myArray);
// Create a matrix, scale it, and translate it.
Matrix myMatrix = new Matrix();
myMatrix.Scale(3, 2, MatrixOrder.Append);
myMatrix.Translate(100, 100, MatrixOrder.Append);
// List the matrix elements to the screen.
ListMatrixElements(e,
myMatrix,
"Scaled and Translated Matrix",
6,
20);
// Apply the transform to the array.
myMatrix.TransformVectors(myArray);
// Draw the Points to the screen again after applying the
// transform.
e.Graphics.DrawLines(myPen2, myArray);
}
//-------------------------------------------------------
// This function is a helper function to
// list the contents of a matrix.
//-------------------------------------------------------
public void ListMatrixElements(
PaintEventArgs e,
Matrix matrix,
string matrixName,
int numElements,
int y)
{
// Set up variables for drawing the array
// of points to the screen.
int i;
float x = 20, X = 200;
Font myFont = new Font("Arial", 8);
SolidBrush myBrush = new SolidBrush(Color.Black);
// Draw the matrix name to the screen.
e.Graphics.DrawString(
matrixName + ": ",
myFont,
myBrush,
x,
y);
// Draw the set of path points and types to the screen.
for(i=0; i<numElements; i++)
{
e.Graphics.DrawString(
matrix.Elements[i].ToString() + ", ",
myFont,
myBrush,
X,
y);
X += 30;
}
}
Public Sub TransformVectorsExample(ByVal e As PaintEventArgs)
Dim myPen As New Pen(Color.Blue, 1)
Dim myPen2 As New Pen(Color.Red, 1)
' Create an array of points.
Dim myArray As Point() = {New Point(20, 20), New Point(120, 20), _
New Point(120, 120), New Point(20, 120), New Point(20, 20)}
' Draw the Points to the screen before applying the
' transform.
e.Graphics.DrawLines(myPen, myArray)
' Create a matrix and scale it.
Dim myMatrix As New Matrix
myMatrix.Scale(3, 2, MatrixOrder.Append)
myMatrix.Translate(100, 100, MatrixOrder.Append)
ListMatrixElementsHelper(e, myMatrix, _
"Scaled and Translated Matrix", 6, 20)
myMatrix.TransformVectors(myArray)
' Draw the Points to the screen again after applying the
' transform.
e.Graphics.DrawLines(myPen2, myArray)
End Sub
' A helper function to list the contents of a matrix.
Public Sub ListMatrixElementsHelper(ByVal e As PaintEventArgs, _
ByVal matrix As Matrix, ByVal matrixName As String, ByVal numElements As Integer, _
ByVal y As Integer)
' Set up variables for drawing the array
' of points to the screen.
Dim i As Integer
Dim x As Single = 20
Dim j As Single = 200
Dim myFont As New Font("Arial", 8)
Dim myBrush As New SolidBrush(Color.Black)
' Draw the matrix name to the screen.
e.Graphics.DrawString(matrixName + ": ", myFont, myBrush, x, y)
' Draw the set of path points and types to the screen.
For i = 0 To numElements - 1
e.Graphics.DrawString(matrix.Elements(i).ToString() + ", ", _
myFont, myBrush, j, y)
j += 30
Next i
End Sub
适用于
TransformVectors(PointF[])
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
- Source:
- Matrix.cs
将数组中的每个向量乘以矩阵。 忽略此矩阵(第三行)的转换元素。
public:
void TransformVectors(cli::array <System::Drawing::PointF> ^ pts);
public:
void TransformVectors(... cli::array <System::Drawing::PointF> ^ pts);
public void TransformVectors (System.Drawing.PointF[] pts);
public void TransformVectors (params System.Drawing.PointF[] pts);
member this.TransformVectors : System.Drawing.PointF[] -> unit
Public Sub TransformVectors (pts As PointF())
Public Sub TransformVectors (ParamArray pts As PointF())
参数
示例
有关示例,请参阅 TransformVectors(Point[])。
适用于
TransformVectors(ReadOnlySpan<Point>)
- Source:
- Matrix.cs
public:
void TransformVectors(ReadOnlySpan<System::Drawing::Point> pts);
public void TransformVectors (scoped ReadOnlySpan<System.Drawing.Point> pts);
member this.TransformVectors : ReadOnlySpan<System.Drawing.Point> -> unit
Public Sub TransformVectors (pts As ReadOnlySpan(Of Point))
参数
- pts
- ReadOnlySpan<Point>
适用于
TransformVectors(ReadOnlySpan<PointF>)
- Source:
- Matrix.cs
public:
void TransformVectors(ReadOnlySpan<System::Drawing::PointF> pts);
public void TransformVectors (scoped ReadOnlySpan<System.Drawing.PointF> pts);
member this.TransformVectors : ReadOnlySpan<System.Drawing.PointF> -> unit
Public Sub TransformVectors (pts As ReadOnlySpan(Of PointF))
参数
- pts
- ReadOnlySpan<PointF>