Graphics.Flush Method
Definition
Important
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Forces execution of all pending graphics operations and returns immediately without waiting for the operations to finish.
Overloads
Flush() |
Forces execution of all pending graphics operations and returns immediately without waiting for the operations to finish. |
Flush(FlushIntention) |
Forces execution of all pending graphics operations with the method waiting or not waiting, as specified, to return before the operations finish. |
Flush()
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
Forces execution of all pending graphics operations and returns immediately without waiting for the operations to finish.
public:
void Flush();
public void Flush ();
member this.Flush : unit -> unit
Public Sub Flush ()
Remarks
This method starts a flush and returns immediately without waiting for any currently executing graphics operation to finish.
Applies to
Flush(FlushIntention)
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
- Source:
- Graphics.cs
Forces execution of all pending graphics operations with the method waiting or not waiting, as specified, to return before the operations finish.
public:
void Flush(System::Drawing::Drawing2D::FlushIntention intention);
public void Flush (System.Drawing.Drawing2D.FlushIntention intention);
member this.Flush : System.Drawing.Drawing2D.FlushIntention -> unit
Public Sub Flush (intention As FlushIntention)
Parameters
- intention
- FlushIntention
Member of the FlushIntention enumeration that specifies whether the method returns immediately or waits for any existing operations to finish.
Remarks
A value of Flush for the intention
parameter specifies that the method return immediately after beginning the flush, while a value of Sync specifies that the method wait before returning until any existing operations finish.