Rectangle.Inflate 方法
定义
重要
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按指定量放大 Rectangle 结构。
重载
Inflate(Size) |
将此 Rectangle 放大指定金额。 |
Inflate(Int32, Int32) |
将此 Rectangle 放大指定金额。 |
Inflate(Rectangle, Int32, Int32) |
Inflate(Size)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
将此 Rectangle 放大指定金额。
public:
void Inflate(System::Drawing::Size size);
public void Inflate (System.Drawing.Size size);
member this.Inflate : System.Drawing.Size -> unit
Public Sub Inflate (size As Size)
参数
- size
- Size
放大此矩形的量。
示例
下面的示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。 该代码将创建一个 Rectangle,并在两个轴中将其放大 50 个单位。 矩形在通货膨胀(黑色)和通货膨胀后(红色)之前绘制为屏幕。
public:
void RectangleInflateTest2( PaintEventArgs^ e )
{
// Create a rectangle.
Rectangle rect = Rectangle(100,100,50,50);
// Draw the uninflated rectangle to screen.
e->Graphics->DrawRectangle( Pens::Black, rect );
// Set up the inflate size.
System::Drawing::Size inflateSize = System::Drawing::Size( 50, 50 );
// Call Inflate.
rect.Inflate( inflateSize );
// Draw the inflated rectangle to screen.
e->Graphics->DrawRectangle( Pens::Red, rect );
}
public void RectangleInflateTest2(PaintEventArgs e)
{
// Create a rectangle.
Rectangle rect = new Rectangle(100, 100, 50, 50);
// Draw the uninflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Black, rect);
// Set up the inflate size.
Size inflateSize = new Size(50, 50);
// Call Inflate.
rect.Inflate(inflateSize);
// Draw the inflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Red, rect);
}
Public Sub RectangleInflateTest2(ByVal e As PaintEventArgs)
' Create a rectangle.
Dim rect As New Rectangle(100, 100, 50, 50)
' Draw the uninflated rect to screen.
e.Graphics.DrawRectangle(Pens.Black, rect)
' Set up the inflate size.
Dim inflateSize As New Size(50, 50)
' Call Inflate.
rect.Inflate(inflateSize)
' Draw the inflated rect to screen.
e.Graphics.DrawRectangle(Pens.Red, rect)
End Sub
注解
此方法放大此矩形,而不是该矩形的副本。 矩形沿轴向两个方向放大。 例如,如果在 x 轴中放大 50 到 50 个矩形,则生成的矩形长 150 单位(原始 50,负方向为 50,加方向为 50),并保留矩形几何中心 50。
适用于
Inflate(Int32, Int32)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
将此 Rectangle 放大指定金额。
public:
void Inflate(int width, int height);
public void Inflate (int width, int height);
member this.Inflate : int * int -> unit
Public Sub Inflate (width As Integer, height As Integer)
参数
示例
以下示例创建一个 Rectangle 结构,并在 x 轴方向将其放大 100 个单位:
public:
void RectangleInflateTest3( PaintEventArgs^ e )
{
// Create a rectangle.
Rectangle rect = Rectangle(100,100,50,50);
// Draw the uninflated rectangle to screen.
e->Graphics->DrawRectangle( Pens::Black, rect );
// Call Inflate.
rect.Inflate( 50, 50 );
// Draw the inflated rectangle to screen.
e->Graphics->DrawRectangle( Pens::Red, rect );
}
public void RectangleInflateTest3(PaintEventArgs e)
{
// Create a rectangle.
Rectangle rect = new Rectangle(100, 100, 50, 50);
// Draw the uninflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Black, rect);
// Call Inflate.
rect.Inflate(50, 50);
// Draw the inflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Red, rect);
}
Public Sub RectangleInflateTest3(ByVal e As PaintEventArgs)
' Create a rectangle.
Dim rect As New Rectangle(100, 100, 50, 50)
' Draw the uninflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Black, rect)
' Call Inflate.
rect.Inflate(50, 50)
' Draw the inflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Red, rect)
End Sub
注解
此方法放大此矩形,而不是该矩形的副本。 矩形沿轴向两个方向放大。 例如,如果在 x 轴中放大 50 到 50 个矩形,则生成的矩形长 150 单位(原始 50,负方向为 50,加方向为 50),并保留矩形几何中心 50。
如果 x
或 y
为负值,则 Rectangle 结构将按相应的方向平展。
适用于
Inflate(Rectangle, Int32, Int32)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
public:
static System::Drawing::Rectangle Inflate(System::Drawing::Rectangle rect, int x, int y);
public static System.Drawing.Rectangle Inflate (System.Drawing.Rectangle rect, int x, int y);
static member Inflate : System.Drawing.Rectangle * int * int -> System.Drawing.Rectangle
Public Shared Function Inflate (rect As Rectangle, x As Integer, y As Integer) As Rectangle
参数
返回
放大 Rectangle。
示例
下面的示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。 该代码将创建一个 Rectangle,并在两个轴中将其放大 50 个单位。 请注意,生成的矩形(红色)是两个轴中的 150 个单位。
public:
void RectangleInflateTest( PaintEventArgs^ e )
{
// Create a rectangle.
Rectangle rect = Rectangle(100,100,50,50);
// Draw the uninflated rectangle to screen.
e->Graphics->DrawRectangle( Pens::Black, rect );
// Call Inflate.
Rectangle rect2 = Rectangle::Inflate( rect, 50, 50 );
// Draw the inflated rectangle to screen.
e->Graphics->DrawRectangle( Pens::Red, rect2 );
}
public void RectangleInflateTest(PaintEventArgs e)
{
// Create a rectangle.
Rectangle rect = new Rectangle(100, 100, 50, 50);
// Draw the uninflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Black, rect);
// Call Inflate.
Rectangle rect2 = Rectangle.Inflate(rect, 50, 50);
// Draw the inflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Red, rect2);
}
Public Sub RectangleInflateTest(ByVal e As PaintEventArgs)
' Create a rectangle.
Dim rect As New Rectangle(100, 100, 50, 50)
' Draw the uninflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Black, rect)
' Call Inflate.
Dim rect2 As Rectangle = Rectangle.Inflate(rect, 50, 50)
' Draw the inflated rectangle to screen.
e.Graphics.DrawRectangle(Pens.Red, rect2)
End Sub
注解
此方法创建 rect
副本,放大副本,然后返回放大的副本。 矩形沿轴向两个方向放大。 例如,如果在 x 轴中放大 50 到 50 个矩形,则生成的矩形长 150 单位(原始 50,负方向为 50,加方向为 50),并保留矩形几何中心 50。