RectangleF.Union(RectangleF, RectangleF) 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
创建第三个矩形,它是能够同时包含形成并集的两个矩形的可能的最小矩形。
public:
static System::Drawing::RectangleF Union(System::Drawing::RectangleF a, System::Drawing::RectangleF b);
public static System.Drawing.RectangleF Union (System.Drawing.RectangleF a, System.Drawing.RectangleF b);
static member Union : System.Drawing.RectangleF * System.Drawing.RectangleF -> System.Drawing.RectangleF
Public Shared Function Union (a As RectangleF, b As RectangleF) As RectangleF
参数
要合并的矩形。
要合并的矩形。
返回
第三个 RectangleF 结构,其中同时包含形成并集的两个矩形。
示例
此示例旨在与 Windows 窗体 一起使用,它需要 PaintEventArgs e,一个OnPaint事件对象。 该代码创建两 RectangleF 个 ,并将它们绘制到黑色和红色的屏幕上。 请注意,它们必须转换为 Rectangle ,以便进行绘制。 然后,代码使用 Union 方法创建第三RectangleF个 Rectangle,将其转换为 ,并将其绘制到蓝色屏幕。 请注意,第三个 (蓝色) 矩形是可以同时包含另外两个矩形的最小矩形:
public:
void RectangleFUnionExample( PaintEventArgs^ e )
{
// Create two rectangles and draw them to the screen.
RectangleF firstRectangleF = RectangleF(0,0,75,50);
RectangleF secondRectangleF = RectangleF(100,100,20,20);
// Convert the RectangleF structures to Rectangle structures and draw them to the
// screen.
Rectangle firstRect = Rectangle::Truncate( firstRectangleF );
Rectangle secondRect = Rectangle::Truncate( secondRectangleF );
e->Graphics->DrawRectangle( Pens::Black, firstRect );
e->Graphics->DrawRectangle( Pens::Red, secondRect );
// Get the union rectangle.
RectangleF unionRectangleF = RectangleF::Union( firstRectangleF, secondRectangleF );
// Draw the unionRectangleF to the screen.
Rectangle unionRect = Rectangle::Truncate( unionRectangleF );
e->Graphics->DrawRectangle( Pens::Blue, unionRect );
}
public void RectangleFUnionExample(PaintEventArgs e)
{
// Create two rectangles and draw them to the screen.
RectangleF firstRectangleF = new RectangleF(0, 0, 75, 50);
RectangleF secondRectangleF = new RectangleF(100, 100, 20, 20);
// Convert the RectangleF structures to Rectangle structures and draw them to the
// screen.
Rectangle firstRect = Rectangle.Truncate(firstRectangleF);
Rectangle secondRect = Rectangle.Truncate(secondRectangleF);
e.Graphics.DrawRectangle(Pens.Black, firstRect);
e.Graphics.DrawRectangle(Pens.Red, secondRect);
// Get the union rectangle.
RectangleF unionRectangleF = RectangleF.Union(firstRectangleF,
secondRectangleF);
// Draw the unionRectangleF to the screen.
Rectangle unionRect = Rectangle.Truncate(unionRectangleF);
e.Graphics.DrawRectangle(Pens.Blue, unionRect);
}
Public Sub RectangleFUnionExample(ByVal e As PaintEventArgs)
' Create two rectangles and draw them to the screen.
Dim firstRectangleF As New RectangleF(0, 0, 75, 50)
Dim secondRectangleF As New RectangleF(100, 100, 20, 20)
' Convert the RectangleF structures to Rectangle structures and
' draw them to the screen.
Dim firstRect As Rectangle = Rectangle.Truncate(firstRectangleF)
Dim secondRect As Rectangle = Rectangle.Truncate(secondRectangleF)
e.Graphics.DrawRectangle(Pens.Black, firstRect)
e.Graphics.DrawRectangle(Pens.Red, secondRect)
' Get the union rectangle.
Dim unionRectangleF As RectangleF = _
RectangleF.Union(firstRectangleF, secondRectangleF)
' Draw the unionRectangleF to the screen.
Dim unionRect As Rectangle = Rectangle.Truncate(unionRectangleF)
e.Graphics.DrawRectangle(Pens.Blue, unionRect)
End Sub
注解
当两个矩形中的一个为空,这意味着其所有值都为零时, Union 该方法将返回一个矩形,其起始点为 (0, 0) ,以及非空矩形的高度和宽度。 例如,如果有两个矩形 A = (0, 0;0, 0) ,B = (1, 1;2、2) ,则 A 和 B 的联合 (0、0:2、2) 。